poor...
sorry, but the only animation was short transitions from basically tweens. Not only that, but your characters were simply empty catalysts to a poorly thought-out storyline. You need to make sure that every frame your characters are dynamicly moving, or else you end up wiht a picturebook animation. Good art, despite the fact that the style was a little too simplistic in parts. (especially since this was done by hand) I wouldnt complain about the storyline and tween-esque animation if it wasnt for the fact that no true fighting took place. The whole time they were doing cheap dash strikes, with a light burst to show they hit. That is a poor choice, and it showed clearly.