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Reviews for "Hey Wizard!"

kcik ass

SO AWESOME! GOOD JOB COOL GAME!

Nice job

It was a great game, i like the different jump mechanic. However it was very annoning that the flying enemys could spawn below you and move through the ground you were standing on. It wouldn't have been so bad if you could shoot through the ground and hit them, but you couldn't.

Tedious and boring

The idea of having to find alternate ways of jumping is interesting and fairly original, but you can't have it be so tedious. It was especially annoying having to charge up the lightning to jump anywhere, or having an incredibly limited "fire jetpack" that runs out if you don't do everything precisely as you should. It needs to be a bit more fast-paced, or else don't make it about killing enemies; make the point of the game to get to new and interesting areas using your intriguing "jump" system. In a game such as this, enemies should not attack you, but just have some way of hindering your path. A nice effort, but I think you were trying to go in too many directions.

Do you hate laptops or something?

The controls were waay more complicated then they really needed to be which made it really hard to play on a laptop (you know track pad instead of mouse), the difficultly of the controls made the game hard to enjoy (especially since the configuration made the tutorial level difficult.) But from what I saw the art and psychics were smooth and it looked like you put a lot of work into it. Great concept and great idea, just the controls are really bad.

Hey!

I liked it... I don't care what everybody else said, and neither should you. Graphics, pretty decent. Very simplistic yet creative. I wish as you progress through the game, the levels change color... not just stay as red. there could've been more enemies but what ever. Audio, okay. Kinda bland. Shoulda been more crazy, like the game's design. Game play (very important), great idea... could've been executed a little bit better. Some of the jumps are hard to nail. And with that jump button you could've dodged some of those laser ball things. Also, that "necro hand" could've been more useful. It kinda just sits there. It could've grabbed enemies and sucked them in to the netherworlds or somthing like that. All in all, great design, concept and just my kinda game (especially the humour). Hope the next one will fix these flaws and do better next time. Great job though.