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Reviews for "Ninja Glove"

nicely done

very nice game
challenging and extremely addicting
keep em comin

Too unclear

THe first time through, the objectives are too unclear, which makes it virtually unbeatable on the first try. Also, a little more work is required on the collision detection (I was SLIGHTLY over a hole in the truck click-jump thing and it still counted as a loss). Entertaining game for a couple of minutes, but just a little too confusing and frustrating.

NAMU!

This game is fun, I enjoyed it. The ranking system kept me going for awhile until I got up to index finger, but there is still a lot wrong with this game.

The game assumes that you have a already been briefed on how to play every single one of the minigames. For example, the bomb minigame where you are asked to "deflect" them took me quite a few tries to figure out. Apparently you are supposed to click when the bomb hits your panel, but there is no way of knowing that.

I'm going to compare this to Warioware for a second. In Warioware, there is also a time limit much like this one. But all the games in Warioware involve quick simple button presses with such descriptors as "Hit A!"

To throw someone into the environment this game creates without any prior knowledge of how to complete the games is just damn cruel. Especially when the game assumes that you have played chess enough to navigate a knight to a specified target. It's already bad when you are suddenly forced into a game in which you do not know the rules, but the knight? Why, in my opnion it's one of the most erratic pieces in the game.

If you want to make a game to test reflexes, you need to focus on minigames with quick and simple movements. Not chess.

Seriously, what the hell?

eh...

four second frenzy rip off

Definately

Highly addictive and fun but more levels should be on their way if you know what I mean.