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Reviews for "The Rise of a Knight"

bed

bed gameplay....old stile game....any is it easy to lornd any enemy's opens...like the archer goblin:defend in atack and atack him in light atk....lame...

SeethingSwarm responds:

Sorry it was so "bed"...

great game

nice story line, game play and good monster spawn

SeethingSwarm responds:

Cool, thanks a lot!

quite good but just a few problems.

problem one, like others have said once you figure out the attack pattern of assorted monsters you learn how to block and attack without taking damage, and thus the game becomes too easy.

this game was hard for me to play missing my right arrow key, but i can't blame you for that =D

good things, pretty good storyline, nice names of villages and what not, nice amount of different monsters, all in all a solid game, 10/10 5/5

SeethingSwarm responds:

Thanks a lot! How on earth did you play this without the right arrow key?! Anyway, Im glad you liked it. I realise I have to work on the combat system for the sequel. I hope I will be able to meet at least some people's expectations...

good but............

but this game is not fun enough,no cheat,no upgrade and etc.
they should make this game fun,
what a boring game.....

SeethingSwarm responds:

Okay, sorry to disappoint. Next time hopefully...

How did this make the front page?

This game isn't interesting, it doesn't introduce anything new, and the controls and fighting system is just bad.

The only reason this game got 3 stars is that is has nice animations and graphics. Nothing beautiful, but paired with good gameplay, it would actually make a good game better, or a bad game playable... o.0

I would recommend taking off the attack stun system. Why would little goblin fuckers not be stunned by a sword slash, but you, an armored knight (or soon-to -be knight) be stunned when a little dagger cuts him? I think if you get stunned they should get stunned.

Light attack and heavy attack have almost the same attack speed, i think light attack should be sped up a bit. I couldn't bother to play the game long enough to know what the special does so I'm going to give it the benefit of the doubt and say it gives the result of a couple dead goblins. Given the attack system, it would probably be the best way to kill anything.

This game could go somewhere if you just made the attacking and killing and such, fun? It would make a difference.

Try playing Achilles, on this site, and make something similar to that.

SeethingSwarm responds:

I just played Achilles. Pretty good game. I see you also get stunned by attacks, but only by bosses. It gets boring after a while, but I see what you mean with different attacks and such. Will definitely keep that under consideration. Thanks!