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Reviews for "BioTank V1"

interesting

this game is new and unique, but the only problem is that you keep goign and nothing happens. try making goals and levels, and stuff and for sure this'll get a 10/10 next time. you have lots of potential, so start making the most out of your games. good job, keep going

Arby responds:

Thanks. I think i'll add levels to the list.

This game has potential

This is indeed a good start. Besides what the others said you should add, I think there should be a way to differentiate the cells better, like making some of them squared, others triangular, others with a hole in the middle, others with spikes, etc. There should be some traits that are inherit from the parents and some others that are unique from the newborn cell; I know you aren't a biology student (neither I am) but like this you would be able to recognise who is whose son. And how about giving some bonuses for cells that survive longer? Like "the older the tougher"? And something similar to the newborn, like "the newer, the faster to reproduce? Obviously, first you should make some more characteristics than immunity and power. Try to steal some ideas from similar games, like phage wars, pandemic and the like. If you can, I think playing "Spore: creature creator" could give you a general idea. I'm not promoting anything, I'm just suggesting some materials from which copy...I mean... take inspiration for the author. Keep up the good work, I look forward to what this could become.

i got plenty of ideas

maybe you can add germ-x or soap( or just plain acid), fire (and when they catch fire they fly around making things catch fire kinda spreading), maybe some blocks to squish them or just to make an obstacle ,because there is no background or music gotta add some,and maybe as a 3rd part of a trilogy or more like a multiplayer one.

and p.s. wut do i gain from knowing how happy it is?

The beginning of a great game, but ...

the lack of any goal seriously hamper one's desire to continue "playing". Right now as it stand this game is pretty amusing, for about a couple min. After that the only way to keep things interesting is to make up some goals in your own mind. More feature/control would be great, but I think it need some elements that should be beyond anyone's control - like a rare, short duration sudden increase in temp/disease, the appearance of a single super-strong boss (enemy), etc.
Couple other suggestions:
- Different game mode: Tutorial, Sandbox (like what you have right now), Mission (level by level), Survival (ensure the survival of your precious specie against overwhelming odds ^_^)
- Some sort of score/point system (or award, dunno ...) that let the player feel they actually accomplish something.
- maybe some easter eggs or hidden secret to make things more interesting?

Arby responds:

Some very good ideas here. Easter eggs are always good to put into a game. I'll consider that.

The big thing that I have to grapple with in relation to elements that are beyond anyone's control is that they tend to just simply kill everything off or have no effect.

Interesting

An intriguing(please excuse misspelling if it is misspelled)game that has a potential life.An ability to create a new lifeform and have it conquer and destroy all other species! Mwuhahahaha! Sorry was watching I am Legend earlier( i GOT AN IDEA FOR WORLD DOMINATION!)>.> <.< >.>,Anyway your game is a great game overall. :)

Arby responds:

Lol, go play pandemic =P