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Reviews for "BioTank V1"

Not bad

I could see this being used in a practical biology simulator, keep up the good work, maybe you could expand it by allowing the user to add only on type of microorganism at a time and see how that effects it (Recreating a biofermenter).

Arby responds:

I'm not a biology student or whatnot and thus I have absolutely no idea what a biofermenter is <3 I don't really even know the specifics of hereditary transfer of traits. The simulation is just a really broad over-simplification =P

Thanks for the support though Tanartus!

The beginning of a great game, but ...

the lack of any goal seriously hamper one's desire to continue "playing". Right now as it stand this game is pretty amusing, for about a couple min. After that the only way to keep things interesting is to make up some goals in your own mind. More feature/control would be great, but I think it need some elements that should be beyond anyone's control - like a rare, short duration sudden increase in temp/disease, the appearance of a single super-strong boss (enemy), etc.
Couple other suggestions:
- Different game mode: Tutorial, Sandbox (like what you have right now), Mission (level by level), Survival (ensure the survival of your precious specie against overwhelming odds ^_^)
- Some sort of score/point system (or award, dunno ...) that let the player feel they actually accomplish something.
- maybe some easter eggs or hidden secret to make things more interesting?

Arby responds:

Some very good ideas here. Easter eggs are always good to put into a game. I'll consider that.

The big thing that I have to grapple with in relation to elements that are beyond anyone's control is that they tend to just simply kill everything off or have no effect.

good

i can see what your geting at but i cant give it a high review because
a) its not my sort of game sry
b) feels a little bland TIP add music
C) theres to much to keep track of

Arby responds:

Sorry to hear you didn't like it panda =(

If theres too much to keep track of , just pick a certain species and root for them =P

weird AND addicting? good combination

It does work like evolution! (to some extent ;)) it's something you can come home to after a long day at school and just stare at. yet it has the elements necessary for the player to use brain power. you can also think of it as building your organisms' stats ;)

Arby responds:

Brain power - good to be using.

I find very little of that is done nowadays =/

Thanks for the review sauronman!

So Clever

This is a lovely game? I'm not entirely sure it's a game as much as it is an interactive flash because usually games have a purpose. This seems more like a proof of concept or simply as others have said a great beginning of a game. Without any purpose, it can become quickly tiring, especially once one has figured out the dynamics and how to really make things happen the way they want.

Since there were no goals, I made my goal to keep the cell size very small and that made it entertaining for a good long time.

This is some great work and I think you could have something AMAZING if you build on this. Good luck!

Arby responds:

I'm glad you enjoyed having a screen full of dwarf cells, Spectre =P

Yeah, I'm not sure what I'd classify it as myself. Really at this stage, it's a 0 player game at heart. Of course, the community is demanding that it evolves (pun intended) to a 1 player game and thus I am working out how to mutate it over.