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Reviews for "Canyon Defense"

Nothing new, but still a great addition...

This game reminds me of Xeno Tactic, another great defense game (although it's a hard one). In a way, this is like a Blizzard offering: nothing new, but MiniClip has taken the genre and served up a good game. My only problem with it was that weren't enough different levels to go through, there being only 3 (albeit with 3 difficulty levels). The graphics in this game include well-drawn sprites of various tanks/cars/ships/etc... and the guns look good too, although everything's small. The playing field includes a "corridor" where the (ground) enemies pass through, surrounded by "cliffs" where you can build your guns. The levels in the game are just variations of a 'sand-desert' tile, which looks boring but I didn't really pay it much attention. I like the variety of guns and buildings available, some are really cool (like the triple-hitting cannon) and some I couldn't find much use for (walls? you can only place one once every 3-4 rounds). Definitely some strategy involved here, as bad placements lead to bad results, especially in medium and hard difficulties. This is a great game, short and sweet.

C&C!

oddly reminded me of c&c 1-yuris revenge, it had it all the missle reload, etc, it rocks, and fyi i love C&C

i needs help

it won't let me place a missile turret on the map, so i can't do anything. but it lets me place an AA turret. i don't know what's wrong. i gave you a 5/10 because it looks good.

Fairly good game........

I, personaly, think this game is pretty good. It has most of the things I look for in a defence game but it leaves a bit to be desired. For a start, the game has multipul difficulty settings, a standard in defence games, but in this game there isn't a large enough gap between the difficulty options, but on the other hand this is made up for mostly by choice of your canyon. My reccomendation is to make the hard difficulty just a bit harder by adding more enemies. Also, another thing is that there isn't a big variety of enemies. This is something most defence games suffer from but those that do overcome this obstacle usually get a 9/10 or a 10/10 from the majority of its reviewers.
on a seperate note there were a lot of things that i really liked too. I liked how you set challenges to unlock more weapons and facilities. I also liked a lot of little things that show this was a game where a lot of though was put in like: enemy effects like shielding and auto-repair, the timer before the next wave, and the volume toggle, are all, once again, standards, but are still not used as often as they should. Overall, pretty good game and im already waiting for the sequel that i know will be great.

Great job My only sujjestion is...

You should make there be more towers / more enemies I like options