Different, But Poorly Put Together
The game was pretty good, and I like the idea of having a powerful hero character. But the fact is, the hero is just way too powerful and the towers are too weak. The entire game becomes a race to get enough towers to weaken the enemy and chase the rest down with your hero to finish them off. This wouldn't be so bad if you didn't have such a limited amount of time to hunt them down before the next wave, and all of the micromanagement with the hero leaves you no time to upgrade your towers. Then, when you add in the powerplants, it messes you up even more because when you want to upgrade your towers with the little time you have, you have to spend it instead building power plants.
The idea was good, and don't get me wrong, this isn't a bad game. I still played it for a good 20 minutes. It was just too poorly structured to the point where it was too hard to do what you wanted to do.