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Reviews for "Covert Front episode 1"

good game

This one fun game to play keep up the good work and make more!!!!!!!!!!!!

Wow, that was a great game.

I can't wait for the second one! :)

Nice work.

Generally speaking, secret agent games own.

And this addition to the vein of games was no exception to that rule. I thoroughly enjoyed to the plot and the visuals, as well as the game mechanics. Point-and-click games are always fun to play. The atmosphere was one of covertness (as one would expect) and the puzzles weren't too brain-wracking for those who clicked on everything. So basically, nice work chap! Hurry and release the second installment!!

***SPOILER***

ok its not too hard, just small things to look for:
first walk to the right and grab the hose, go to the box and grab the scissors,
walk to the left side and click the box cut the wires, now you can enter
look at the picture on the right, look at the time it says 2:35
go to the kitchen, grab the matches at the fireplace, open the middle drawer and grab the pick. walk to the right and set the clock to grab the key.
go back to the kitchen and down to the basement. click the light and attach the hose to the pump. go back to the main entrance and click on the little lock (mid right) by the stairs, use the pick to break in and grab the crowbar. now leave and you can go to the other room in front of you, its just a note that says to fix the leak.
back at the main room, to the right is a bathroom that holds no purpose (from what i saw). to the left is a old furnace which also has no purpose (fun) go upstairs.
in the first room click the lamp and grab the book. the other room has no purpose.
go back outside and to the left go to the grate and use the crowbar, switch on the pipe. go back to the basement and turn on the machine to pump the water and grab a key. use that key to unlock the door upstairs. in here place the book in the library and only pull out the books that have the bird symbol you have seen (7th book on the top and 3rd book on the 3rd row) go in the new room.
click on the dresser and use the clock key on the lock and take the ring. Also take the atom thing by the desk, click on the table if you want to read more, click on the other table on the right and gather the notes. go back to the main room, and by the large picture in the center there is a item to place the ring which opens a secret room. go downstairs and use the matches to light the room and then grab the small fuse. go to the generator (right twice) and place the missing fuse in place. Start the machine by pressing the button on the machine. go to the right and use the crowbar on the bars, leave and go to the room, light a match and thats it.

Wonderful

This game is just wonderful, too bad we can't get to the end in this episode, but i'll be waiting for the second one.

===HINT======HINT======HINT======HINT ======HINT===
Those stuck at the library, did you try clicking the books and seeing if you can find anything familiar?

iluvuall, after you find the crowbar, try using it outside. Things will get rolling after that.

===SPOILER======SPOILER======SPOILER=
=====SPOILER======SPOILER===
======SPOILER======SPOILER======SPOIL ER======SPOILER======SPOILER
In the library, there will be a spot open where you can insert the book in the inventory, then there will be 2 books that you need to pull that have the symbol on them.