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Reviews for "Tower's Tactics: Throne"

I like it

i like it, but it's too dam slow.. even the menus seems that are taking a nap.. but the rest, it's prety good..

Way too Clunky

This is what happens when you try to implement turn-based tactics game controls into an RTS. It doesn't work.

Also, the bug about the commands not responding immediately still applies somewhat. What you should do is either shape the game around the controls by implementing an in-game pause, or shaping the controls around the game by having hotkeys for selecting units and selecting targets when using a skill

i.e. Press 2 to select your monk, Press 1 to select Aid then press 1 to heal your hero, then immediately press 3 and now you've selected your bowman. Press W to select attack, then use the arrow keys to switch between enemies. Press ENTER to choose the enemy you want to attack, etc.

The controls as they currently are are just WAY too difficult to use effectively. I think that it might be easier to program in a Pause function. Although, if it sets the unit movement to 0 until pause is deactivated, then the animations will still continue. Still better than it is currently

Good but..

This game has a lot of potential but it is difficult to select units when they get bunched up and when your units are fighting the enemy at close range then it is hard to select targets for skills. Also, the enemies seem to deploy way to fast. If you work on this the sequel will probably be one of the best games on NG.

wow slow...

It was almost impossible, the other teams men spawned much quicker than my own men and if you was a tad late u was almost doomed. If you could put some new music and maybe make it so u can have more men/they spawn quicker this would deserve 10.

tower defense the first?

when was the origional created?td that is?