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Reviews for "Engulfer v0.75"

Could be better than fishy but....

I like how it's easy to tell what you can eat and what you can't but when you start to get really big, you only have 2 choices, get in a corner and get ambushed by bigger circles or us the spawn zone and inevitably die instantly. It would also be better with nicer visuals.

Aldarnc responds:

Hehe, thanx for the vote of confidence!

Ive been working on it all day, the screem is now big enough to compensate for bigger sizes, and ive also started work on certain powerups which make more than 2 options in those situations. I don't want to spoil all the suprise, but one of the powerups will be a "bomb" or "shockwave" in which it destroys all in a citain radius of your creature.

Thanx for the review!

very addicting, but...

it was frustrating because the contact range was too far away from the circles. you could be about two widths of the black border away and still count as hitting them. could use better contact recognition

Aldarnc responds:

I know about this, i am currently designing a new hit-test :).

nice game

i would like it if you add some kinda of twist or someting.

Aldarnc responds:

How do you mean a twist? Please e-mail me!

Good

Nice idea, make the spawn area smaller though, its impossible to move when your over 70 in size. Oh and I think you should get warning when its going to spawn a new red circle, sometimes you might be passing over it and instantly die because a circle spawns right where your moving

Aldarnc responds:

It spawns at intervals (the newer version will have quicker spawning on higher difficulties). The stage size is also bigger :). Thanx for the review!

Weee!

That sucked away a bit of my time, and for the most part it was fun, but there were huge annoyances in it.

First off, that music. Make it stop! Give me a button to choose if I want it on or not.

Also check how often the bad guys spawn. It's not too bad when you're small, for you have a lot of space to move. But, when you're big (60 or more) and 5 baddies spawn in a row, there's little you can do but sit in the corner and hope you don't die. That's rather frustrating,

Similarly, when you get that big, the 'forbidden zone' is too big, even on easy. By 'forbidden zone' I mean any area where something can spawn touching you, thereby instantly killing you. It looked to me that on Insane, the 'forbidden zone' would be the whole map by the end. I would suggest either to stretch the playing area all 4 directions, or scale everything down a bit to give that freedom to move.

Overall, it was good times. These frustrations just prevented it from being great times.

Aldarnc responds:

Ok, i have already started work on scaling up the size of the area, that will be ready in the next version, along with better graphics and powerups. I forgot about the music off button, that will be done next time too :).