WTFthis game is hard.
throwing the egg in a curve helped me a lot!
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Toss an egg indefinitely and make it safely land on a pillow. And most importantly : Do not break the egg.
Fall and you'll get closer to hell and lose your multiplier but landing is worth 1 more point.
Land it perfectly to ascend back to heaven and multiply your score.
Get to the top of the leaderboard and win medals, either on PC or Mobile.
I had this idea in 2015 to make an alternative of a basketball game I made in 2010, but never had the opportunity. The Flash Forward 2022 was a great motivation to work back on Flash (and AS2 only) after such a long time. I remember making my first flash game back when I was a kid and it surely did bring back some memories. Thanks to Ruffle for making it possible to play it nowadays on browsers and mobile. Although it's kind of sad that it doesn't supports filters and color blending, which spoiled the graphics a little (for the tossing help line for example). I'm looking forward to see an update implementing it.
Anyway, I hope you enjoy the game. Your feedbacks are much appreciated. Feel free to visit clarkiagames.com to see more of my games.
There is a known issue with Ruffle on mobile when you touch the screen, it doesn't update the mouse coordinates instantly. This might make the curve jump out of screen or at its origin
WTFthis game is hard.
throwing the egg in a curve helped me a lot!
That egg must be something very special! So special that I have only been able to score 1 point at the moment. I guess I’m not worthy of the Almighty Egg. (Yet.)
Try tossing it in a curve
Solitary the egg,won't budge
There's nothing bad about it but it's not fun
it feels a bit weird that the line for where the egg will be thrown isn't based on where the mouse actually is, and also a lot of the time I could just throw the egg straight at the top of the pillar was and have it stick there. The idea of falling putting you in a lower area that you can climb out of is cool. Also what's with the numbers being the way they are now?
Yes it adds some difficulty to not have the cursor exactly follow the mouse. I will fix the straight line tossing for sure!