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Bad Fall

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My first fall 5 Points

Play your first game

Bad fall 10 Points

Fall 1000 meters

Better fall 10 Points

Fall 2000 meters

Much better fall 25 Points

Fall 3000 meters

Average fall 25 Points

Fall 4000 meters

Average+ fall 25 Points

Fall 5000 meters

Not that bad fall 50 Points

Fall 6000 meters

Even better fall 50 Points

Fall 7000 meters

Good fall 50 Points

Fall 8000 meters

Pretty, pretty, pretty good fall 50 Points

Fall 9000 meters

Great fall 50 Points

Fall 10000 meters

Amazing fall 50 Points

Fall 12000 meters

Superb fall 100 Points

Fall 15000 meters

Author Comments

Updated to v1.6

*Added newgrounds medals.

*Fixed missiles behavior.

*Fixed bug where springs could in some cases stop level spawning.

*You can now fill up your energy with coins, 500 coins per unit. (keyboard shortcut "B")

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Fun one

The free fall action was pretty nice on this game I will say that I have enjoyed this and hope the rest is just as good and even future projects You have established a good submission here with this entry and with a good and positive attitude and good direction or falling in this case.


help i'm falling and can't stop

HeadbanGames responds:

Did I do that? Guess I did...

If you had enough of watching Square fall, take him on ride instead: https://www.newgrounds.com/portal/view/796448

good gamee

good game

Tips for greater fall distance (not high score)

- Ignore all coins. These increase your score. None of the medals are score-based.
- Collect every green powerup, within reason. Obviously do not take damage to do so. And if you have a choice of powerups, use some common sense -- obviously a health powerup does no good if you already have full health, and a shield powerup doesn't help if you already have a shield. An ability-increasing powerup is better than a grenade item in most cases. You almost always want the movement increase powerup unless you're low health and there's a health or shield powerup.
- Shield ability defends against flames and this doesn't eliminate the shield. This is how you get past all those parts with the cannons and then flames on the other side. Get a shield, don't get hit, maneuver these areas. I don't see this anywhere in the instructions, so it's a thing to know.

The game is unfortunately a good amount of luck as well, and towards the end it keeps getting faster, to the point it leans more on luck.

A very average game with a very above-average soundtrack. The music in this is pretty excellent.

HeadbanGames responds:

Great breakdown of the game and thank you for the feedback.
I'm glad you liked my music and cheers on your highscore!

Credits & Info

3.30 / 5.00

Aug 27, 2020
9:38 AM EDT