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Final Fharmacy - Arcade Version

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Apprentice 5 Points

Completed Easy Mode

Alchemist 10 Points

Completed Medium Mode

Master 25 Points

Completed Hard Mode - You are now the master!

Author Comments

You are an apprentice alchemist in a clinic whose master has been called away on important duties. Can you keep the clinic in one piece while you await the return of your master? Learn the recipes to brew potions of all sorts as fast as you can to cure the never-ending flood of patients and all their wounds and afflictions! Don't let anyone die in this fast-paced triage simulator!


CONTROLS: Mouse (Point and Click)


This is an arcade version of the game, made for Pixel Day 2020! Try to get a high score in each difficulty mode as you prove your worth in the art of alchemy. The final story version is still in development: feedback is welcome!


EDIT (1/24/2020): NG Medals and Scoreboard for Hard Mode has been added to the game! Thank you for front page, and thanks to everyone for your feedback!


Programming, Art: Lucas Gonzalez-Fernandez (FutureCopLGF)

Music: Vincenti Zghra (vincentizghra)

Sound: Bfxr

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Please make an endless mode, where an infinite amount of patients flood into the clinic, and the player would have to cure as many patients as they can before they get overwhelmed, I see a lot of potential in this game!

FuturecopLGF responds:

Cheers! In the final version, I am hoping to have both a story mode as well as a challenge/endless mode, so I should have you covered there!

The game suck because it's overly complicated. For fuck sake, for easy mode there should be some hints so you could get the gist of the game. Also, when I open the book guide, the game should pause itself.

I really enjoyed this game, i did have to check the guide with each potion as i kept forgetting what was needed

FuturecopLGF responds:

Cheers! I'm updating the game so that the recipes can stay on screen to make it a little more comfortable. Look forward to the final version!

Big exposition dump right at the beggining, having you make potions like that seems very boring to me. But this seems like a choice and not a game for everyone.

FuturecopLGF responds:

Good point about the exposition: I'll definitely look to make the full game introduce the concepts one-by-one instead of just dumping them on the player!

This is a nice game all about alchemy. There should be a way to keep the recipe book open while you work. Good work for Pixel Day 2020.

FuturecopLGF responds:

Thanks! Yeah, it can be a bit tricky not having the recipes in front of you when you're mixing: I plan on adding a feature to display the last opened recipe even when the book is closed. Thanks for the feedback!