I like where this is going, as others have mentioned you need to decrease the difficulty or make a PRACTICAL tutorial, I'm stressing that out, practical. Keep at it man, looks promising!.
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Updated 2020.12.14
Orc Rage is a Fantasy RPG with strategy elements. Sequel to Orcish Rage:Prelude.
War is not over. Elves are gathering forces. Undead are coming. Dwarves and Kyr nations raiding lands of Nezerath. But MAIN ENEMY is much more dreadful.
WASD/Arrows – move character
1,2,3.. etc – use skills
TAB – choose next character
Hero will automaticaly attack enemy
press SPACE on global map to pause/resume
Updated 2020.12.14
It's final update.
Update 2019.05.15
- Fixed some bugs
- Added "Hard" mode
- Now "Easy" mode is much more easy
Update 2019.04.29
- fixed bugs
- 'Prepare' skill gives ability to make first attack stronger
- added dark elf mercenary unit
- added difficulty level
- added some new effects
- minor fixes
I like where this is going, as others have mentioned you need to decrease the difficulty or make a PRACTICAL tutorial, I'm stressing that out, practical. Keep at it man, looks promising!.
Well, i'm preparing a global update, with some fixes. Difficulty is the one of Roguelike "
features". Practical Tutorial is the one of my MAIN goals in next update.
Solid work enjoyed the multiple modes on this one graphics werent bad
Wasn't that impressed. My chief complaint is the graphics. Everything seems to be way too pixelated. I know it's a strategy game, but the muddled graphics makes it more of a chore.
This would be a great game if...
I already wrote you about it, but the update did not change anything: stop throwing packs of enemies at the player every 1-2 seconds. Just stop it... I haven't left the city yet after one battle and I already have to return to it, because more opponents are approaching. Give the player some time to develop the cities, to get used to the game, no strategy game starts by throwing hordes of enemies at the player from the very beginning. When am I supposed to wander around the map, to explore it, to actually enjoy the game?
The game is way too complex to master. Too many things to understand before you can enjoy it. You are overwhelming the player with the knowledge, and expect us to master the game right off the bat. Like, really. Is this supposed to be a game, or test for MENSA?
Thank you for your respond! I've tried to make this game much more easy to understand. My skills was not enough to make good tutorial :( I'll try to make some more tips/instructions in future updates