Total madness
This cartoon has experienced an inordinately long development cycle. Since the last installment of this series I made fourteen cartoons that expanded the story, but didn't further it. So here we are, one more step forward.
This cartoon is the longest I've ever done. Once again, HUGE thanks to Cheshyre for breathing some serious life into this beast with his music, which once again was a perfect fit. Huge thank you to Cturix, who didn't just help with the audio he took the whole of it under his wing. And big ol' thanks to Cethic for helping me with some slack art that I hadn't done right the first time. and OF COURSE, an ENORMOUS thanks to those of you who have ever chosen to support my Patreon, even once. You literally made this possible.
Future projects will most certainly be employing help. But next up is the finale of the dedmos series so keep a look out for that, as I will be CERTAINLY not taking seven years to animate it.
I hope you like it. Youse guyses are the wind beneath my wings.
Total madness
I don't know how the doc will manage to solve this. Ok tricky is dead, but there are many problems. A dead or dying hank, a sanford who is in a fucked up health situation, and an AAHW boss who has everything to win, because 1 he can easily kill sanford now that he is weak, with sanford out Hank would have no allies in combat, only doc hacking the improbability file, 2 He can take advantage of the bad situation and try to get stronger, he would have plenty of time to train more and better soldiers, train giants, create more and better infrastructure, he can even create a new class of Hight rank. What I mean is that the situation is fucked up, and if the doc doesn't pull a deus ex machina out of his ass I don't know what they will do.
mc12 when come out
remember when the plot was kill the sherrif?
Why is this so good? The music slaps, the animation is good, the elemental animation is arguably even better! How is the possible, props to everyone who worked on this, especially Krinkles and Cheshyre!