Innovative: Asteroids + Repairing your ship while battle,
Wow that's such a cool idea mate.
In the fourth level I felt this experience really strongly ELPandito.
The laser shooting moving purple ship waves made it really fun
had to really focus and figure out how to aim the rocket launcher
on them before I could survive the level.
Constantly I had to switch between fighting then got hurt and had to fix
and then more fighting and got hurt again had to fix.
A couple times the ship even blew up that was so cool man!
I assume this is the feel you are going for with this game.
Based on that I shall give some improvement points.
In the first 3 levels I barely had any difficulty
with the ships. Everytime it got difficult I found this cheat.
I could hide in the ship and fix and when I came back
it was cleared up again. This prevented me from
getting amazing experience of level 4.
Perhaps you could make it so you can only repair your ship when you haven't been attacked
for a certain amount of time? This might add major excitement the kind that would benefit such a feel.
Other point. Right now I don't feel like the gas tanking platforming
adds much to the game.
I suggest removing it and focusing completely on the fighting / repairing part.
You could turn the gas part into like a shop, every time you visit a shop on a different planet
with different items. By destroying ships you would get some kind of space currency which you can then use
to buy grenade launcher rocket, upgrade your ship etc.. etc..
This would enable you to fully focus on the fighting / repairing part and getting that awesome
feel.
Keep up the good work dude.
Send me a pm if you going to continue to this game, I would like to follow.
This game got me so hyped, I want to make my own space game now.
And I don't have any passion for space games whatsoever ;)
So imagine how a space game enthousiast will like your game.
PS: I player your game with a mouse
and think the first 2 levels were way too easy, level 3 was good intro to weapons
and level 4 was perfectly challenging for me.
and I played with a mouse, that might have helped.