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The Company of Copperhill

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Author Comments

This was a challenge. I built this puppy in FOUR days! I did it partially to promote my kickstarter, and partially as a personal game jam kind deal. SOME of the art is from Wolfsong, some I made just for this game.

The game can be kind of brutal and hard, random numbers and all that, but I beat it twice myself before uploading, so I know it can be done!

For those wondering, I AM still working on Red Oz!
If you find any bugs, don't FREAK OUT! Just post in the comments below and I'll fix it! :P Explain what happened and I'll do my best! Let's all be cool Honeybunny.

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Got through the game first try.
I used warrior and guardian as tanks, healer for healing and sorceress and wizard for damage.
You dont need to search. Its enough to rest and restore mana between fights. Even knocked out allies with 0hp get back in the next fight and can be quickly healed. I only upgraded the healer and the damage dealers. The mages bomb attack does up to 82 damage and the sorceress firebolt 34. The guardian can use dust off to prevent the enemy from attacking sometimes. People with 0hp are cheaper to upgrade lol. Good game

I selected monk for cinnacat and everytime i level him up he's supposed to get more strength and vitality everytime i level him up but nope i instead just get 1

Chose knight for Dawncaller. Sure the stats raises up normally but then again i only get three options for his attacks. "Slice" "Throw" and "Double". The two are dexterity based. The description says "trained to use weapon and armor to protect the weak" doesn't even have a defensive skill. what the hell?

Chose ranger for Lorela and holy shit the stat gain is so messed up for her. her dexterity only gains 1 point and her spirit gains like 3. Bloody hell. What the hell do i do with her spirit? She didn't even have a spirit based move.

Chose thief for Trickfoot. Dex and spirit gain is right. Then again you get three moves for him also. It's so underwhelming. "Knife" "Throw" and lastly "Steal" Come on, not even a "Double" for this one???

Chose hunter for Warren. He is the least most disappointing character ever. His vitality and strength gain is appropriate. Supposedly dexterity should have been the same but nope. Doesn't matter though because I can use "Haymaker" instead of "Double" The only problem though, despite being a hunter he had these two spirit based moves. Just why???

Now proceeding to the actual review. The story is really boring and senseless. 80% of the conversations were just the characters mumbling random shit that doesnt have anything to do with the game. I got tired of reading it at some point. I am bothered by the fact that the enemy has an unlimited amount of food with them no matter how much you steal. Because of bad RNG i ended up stealing more food than gold and by the end of the game i have at least 1,000 food that I don't even need. Hell i bet you don't even need more than 75 food to complete this game.

This should be changed. Have a limit on how much food and gold you can steal from the enemy. I'd prefer if you can only steal up to 10 food from the enemy and you can steal up to at least 100 gold. Since in my experience i ended up with a lot of food that i dont even need, I suggest having the the "search" feature more better. Like instead of just finding berries for HP why not have gold be found too?

Anyways the rest feature is very broken. It was stated that enemies might ambush you on your sleep, and i once spammed at least 50 rests to see if an ambush would happen but ALAS. No ambushes. What the hell? I know you made this within four days but it could have been better if you just fix this game full of bugs.

Speaking of bugs:

You know I tried a new save game again and selected the same role for everyone then wow something amazing happened. The two spirit based skill for Hunter Warren disappeared.

Also one more thing that I noticed. In the character selection you will see this "spirit" stat then when you actually play the game and see the character's stat theres no spirit but there's magic. Come on, stick to calling it 1 thing and make up your mind. Spirit doesnt even make sense.

And also, the game isn't brutal and hard (i beat it on the first time) Its just slow and painfully tedious. And honestly idk where you are going with the shitty timer. When i first played and i was trying to read the descriptions of the attacks and suddenly bam, my turn as skipped. Come on, don't make us rush just like how you rushed this game.

Also at the ending, at least put out a button where we can go back to the main menu. I had to refresh the page just to start again. Its just plain annoying.

A great one. Hello again, Trickfoot. Some number shift-misses. Some misprints. Calm music. Nice background plot. Funny dialogues. Maybe a bit too furry. Like the idea of knockdowns instead of deaths. Safe A with a small plus.

You are by far one of my favorite game developers. Your ability to make the characters come to life is totally astonishing. I wish the game creating industry had a hundred more people with a skill set like yours. I am confident you will go above and beyond in this industry. Good luck!

Hyptosis responds:

Hey, I never responded to this before. I was back reviewing stuff and saw your feedback. Thank you so much for your support and your kind words. It means a lot to me.

I love the world you created, and I love Warren.

Extra points that you can't see in the star rating for the quotes at the bottom, specifically the Fifth Element and Firefly quotes. Fun RPG, great art.

Hyptosis responds:

Thank you so much for the support. Really means a lot. :D

Credits & Info

3.66 / 5.00

Jul 27, 2015
4:30 PM EDT