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Created from scratch in 72 hours for Ludum Dare 32. #LDJAM

Click and hold to slow time, then drag across bullets and released to redirect them.

You can read the post mortem, here: http://ludumdare.com/compo/2015/04/28/fathom-post-mortem

I will be developing it further. :)

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too short but still fun

There's an easier way to win:
1. Get the Double Jump
2. Go to where you get 2 research crates (Penetrate Shields and Health++)
3. Jump to the wall with the 2 hanging bushes
4. Jump to the right, there is an invisible platform
5. Jump off
6. While falling, hold left and then go straight to the cliff

Nice sprite game

Well I have to say the graphics are nice the game mechanics are pretty good, seems like you could ad some nifty medals to this game and allowing for more excitment, so this was a nice game filled with all sorts of sprite work here some really nice shiny and nifty sprites the action of the sprites was pretty good too this was actually a pretty good game and some very nifty sprite details so nice work indeed, make more like this.

seems like you could ad some nifty medals to this game and allowing for more excitment


Great game, love to see more of it.

Well, the graphics were great and it was certainly fun for awhile, but it was too hard! I had to wait for the enemy to attack me too often. Some of them had shields. How do I hit them like that? Still, it was a very unique game. Everything looked so nice.

It was just really hard! You have great mobility though. I loved how you got new abilities. I knew it was too long for some of those jumps. Even the title was nice.

Credits & Info

4.22 / 5.00

May 22, 2015
1:12 AM EDT