Drop Factor

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In this simple looking game, your goal is to drop discs into a grid and score points. When a numbered disc matches its connected horizontal or vertical group, it disappears. Vertically, the discs are always touching. You do not count all the discs in a row, just the ones that are touching.

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March 16th, 2019 - Drop Factor is getting a HUUUUGE OVERHAUL! See my news postings for details!

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I honestly think this is an amazing time-spender that should be put on a mobile device, because it is suitable there. If this were on the Game Boy, this would have huge success. I know somebody said that before me, but it's very true! I like how it replicates Tetris mechanics using numbers, yet also adding a nice twist to it.

Jeffmakesgames responds:

Glad you like it. :)

Pretty simple game to pick up on, even without reading the tutorial (which I'd recommend you don't do). It's a GREAT time killer, and could've done well on Gameboy. It's like it combined Tetris and Mean Bean Machine. It's not to flashy, but I've spent hours playing and enjoying it.

Jeffmakesgames responds:

Thanks for playing and for the review! It's been a while since I last updated this game. Many many months ago, I started working on an update but some things came up and I had to put the project aside.

Some of the stuff I was planning on doing:

= A bigger resolution. From 720x480 would be changed to 660x780px.
(That first step is moreorless done. I had to re-create a lot of images.)

= Optimize the code so things should go even more smoother.
= An update to Power Mode. Some powers would be changed to give more control over the grid.
= Additional game modes.
= Since HTML5 can use a browsers local storage, I could do an actual 'save' file that can store things like high-scores and achievement progress, but only for that specific computer.

I am hoping to resume my hobby soon enough. It's been quite a while.

Really interesting game. Indeed improve design game and graphics.

Jeffmakesgames responds:

Thanks! I hope the game instructions were clear on how numbered discs matched.

I quite enjoy it, but it would be nice if it kept track of your top scores and highest levels reached. It could be a big prettier.

Jeffmakesgames responds:

Ah, yes! That is something I have been planning to look into and do. I might be able to make it track and save high scores and some various data, but locally to one's computer. I have been thinking about Achievements too.

Thank you for playing! :)

I like this. There's plenty of modes for you to choose from, which is a feature that appeals to me. My only criticism is minor: there's no in-game music, and the edges of the discs look a bit rough. Or maybe I'm just being picky, I don't know.

Here's to many hours wasted with this little gem.

Jeffmakesgames responds:

Ah, yes. Music. That is something I am working on to get for the game. I know once I do add some, I'll need to add an option to toggle sounds on and off. The graphics and effects are meant to be kept simple. Nothing too flashy or fancy, and right to the point.

I am glad you liked the game! :)

Credits & Info

4.10 / 5.00

Apr 2, 2015
9:13 PM EDT
Puzzles - Falling