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Tap Heroes

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Author Comments

V 3.2 – Some balancing, Tap Damage should now be much more effective and scale much faster on higher levels

V 3.1 - Decreased the overkill damage output on the Unique Dragons. They are still very powerful, but you should not get totally pwned into oblivion like before!
VERSION 3.0 RELEASED - (Look in options to see you got the right version)
- Now you can upgrade the Familiar Pet to a bigger and badder variant that does X amount of damage!
- More updates and balancing fixes coming soon
CHROME RECOMMENDED (If game is running slow)

Embark on an epic journey through the lands to grow ever stronger and defeat your enemies. Click your way through forests, deserts, caves, jungles, swamps and more as you grow ever more powerful and face tougher opponents and creatures. Defeat bosses to travel to new areas and recruit new heroes to join your adventure.


- Click the enemy to attack.
- Click your team to heal.
- Warrior attacks and shields the group from harm.
- Mage heals your warrior.
- Rogue shoots both poison arrows that damage enemies over time and slowing arrows to hinder enemy attacks.
- Collect coins and gems to purchase upgrades.
- Some players miss this: When you defeat the first unique dragon you will unlock the auto-forward feature. You find the toggle to the left of your healthbar

Also available on Mobile (iOS and Android)
(Note: The mobile version have inapps with higher gem prices to match this. This is how I support myself on mobile to be able to develop my next game, so please don't leave bad rating on it because the Flash version have cheaper prices.)

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cant stop.

played a lot


I played a lot of your game. I really liked the music in it. Can I get a full ringtone that you use in the game?

Nice concept, nice design but the game has several major flaws. 1.) No pause option. 2.) Only one save file. 3.) Levelling becomes very tedious due to the repetitiveness, increasing cost and stable income, but if you don't grind, battles become annoying at first and ultimately unbeatable. Banker doesn't help very much. 4.) Your party will frequently be able to handle all threats in a stage by themselves, without your help. So your own healing is only useful in boss-battles. This means you can let the game grind on its own, without you being there at all. Just let it sit for a couple of hours, come back and level up. So why play at all?
The concept is cute, the design is nice but not very inventive (Battle Block Theatre) and I don't think you did any extensive playtests. Overall: The packaging is better than the content. But not worth the time as it is. With a few improvements in the battle- and level-system, this could be a really nice game though.