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Spectromancer: Gathering

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Medals

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Air Supression Badge 5 Points

Win Archmage without using any Air cards.

Astral Badge 5 Points

Summon Astral guard in a duel against Archmage.

Biding Time Badge 5 Points

Accumulate 12 mana of your speciality. (Archmage Duel)

Big Spender Badge 5 Points

Win against Archmage without ever casting a card which cost less then 3 mana

Chaosmaster Campaign Badge 5 Points

Defeat Campaign as chaosmaster.

Cleric Campaign Badge 5 Points

Defeat Campaign as cleric.

Domestic War Badge 5 Points

Summon 4 Goblin Berserker in a duel.

Dominator Campaign Badge 5 Points

Defeat Campaign as Dominator.

Earth Supression Badge 5 Points

Win Archmage without using any Earth cards.

Fire Supression Badge 5 Points

Win Archmage without using any Fire cards.

Healer Badge 5 Points

Summon 5 Elven Healers in a duel against Archmage.

Illusionist Campaign Badge 5 Points

Defeat Campaign as Illusionist.

Mechanician Campaign Badge 5 Points

Defeat Campaign as Mechanician.

Mind Master Badge 5 Points

Summon Mind Master in a duel against Archmage.

Necromancer Campaign Badge 5 Points

Defeat Campaign as necromancer.

Overrun Badge 5 Points

You have 6 unblocked creatures in a duel with Archmage.

Photo Finish Badge 5 Points

Win Archmage with less than 5 life remaining.

Photo Finished Badge 5 Points

Lose a game where the Archmage has less than 5 life remaining.

Rebirth Badge 5 Points

Have 4 Phoenix in play against Archmage.

The Whale Badge 5 Points

Have 150 life in a duel with Archmage.

Veterinarian Badge 5 Points

Heal 50 points of damage to your creatures in a single game against Archmage.

Wall of Fire Badge 5 Points

Summon 5 Wall of fires in a duel against Archmage.

Wall of Lightning Badge 5 Points

Summon 3 Wall of Lightnings in a duel against Archmage.

Water Supression Badge 5 Points

Win Archmage without using any Water cards.

Wide Open Badge 5 Points

Opponent has 6 unblocked creatures in a duel with Archmage.

Ace Badge 10 Points

Defeat Archmage in a Single duel 5 times in a row.

Arms Race Badge 10 Points

Have an elemental in play with a power 30 or more. (Archmage)

Death Dealer Badge 10 Points

Deal 3000 damage to opponents in any play.

Double Ace Badge 10 Points

Defeat Archmage in a Single duel 10 times in a row.

Dragon Master Badge 10 Points

Summon 3 Dragons in a single game against Archmage

Master ChaosMaster Badge 10 Points

Defeat Campaign as chaosmaster with 'very hard' difficulty

Master Cleric Badge 10 Points

Defeat Campaign as cleric with 'very hard' difficulty.

Master Dominator Badge 10 Points

Defeat Campaign as Dominator with 'very hard' difficulty.

Master Illusionist Badge 10 Points

Defeat Campaign as Illusionist with 'very hard' difficulty.

Master Mechanician Badge 10 Points

Defeat Campaign as Mechanician with 'very hard' difficulty.

Master Necromancer Badge 10 Points

Defeat Campaign as necromancer with 'very hard' difficulty.

Quarterback Badge 10 Points

Pass 10 turns in a game against Archmage.

Rock is Strong Badge 10 Points

Cast 4 Stone Rains in a single game against Archmage.

Scorched Earth Badge 10 Points

Destroy 30 creatures in a game against Archmage.

Share the Pain Badge 10 Points

Summon 10 Sea Sprites in a game against Archmage.

Still Standing Badge 10 Points

Take 3000 damage from opponents in any duel.

Storm Lord Badge 10 Points

Cast 5 Lightning Bolts in a single game against Archmage.

Wall of Bodies Badge 10 Points

Lose 30 creatures in a game against Archmage.

Armageddon 25 Points

Deal 10000 damage to opponents in any play.

Death of a Thousand Cuts Badge 25 Points

Take 10000 damage from opponents in any play

Author Comments

In Spectromancer, an online fantasy card game, players participate in a magical duel against other mages by strategically summoning creatures and casting spells. Each mage uses five magical elements during a duel - Fire, Water, Air and Earth, plus a fifth related to the specific mage type. Players are able to duel against the computer or against other online players live.
What is new ?
1. About 50 new cards along with 4 special classes
a) Warrior Priest
b) Vampire Loard
c) Cultist
d) Golem Master
2. 16 New Arena introduced first time in this game.
3. Hot duel, custom decks, different rules
4. Improved sound tracks, effects
5. New improved graphics.


I Hope you will like this a lot.

Log in / sign up to vote & review!

I played this a lot on kong but here there are only 6 classes available, I'm guessing the creator himself messed around with it, since he's not very cool with the steam version, making oblivious people pay for the same game multiple times pretending that gathering of power is not the latest full game but a "dlc"

I remember playing this a lot back in the day. Very nice game and it still works!

Solid game overall. The major drawbacks on all games of this sort is the limitations placed upon deck building, number of actions allowed per turn, total number of items on the field at one time and of course control of what your summons decide to do. In other words no CCG I have played has come close to MTG imo. Give this one a try though I'm sure many of you will like it.

This is an awesome game, I love the gameplay and the artworks on the cards! I spend a lot of time playing this, considering it is a browser game. It has somewhat the feel of MagicTG.
The Campaign is too hard though. Especially when you have to fight the guy with 200 HP and swamp cards.

This game is really fun. Two things I figured out that are basically overpowered game beaters though:
1. The Phoenix' are a pretty easy way to beat anyone in this game it seems. Maybe make them consume fire points when they die?
2. The Chronomancer has probably the cheapest combo in the game. They have the Chrono Engine that gives you another turn but if you skip that turn you get an additional Chrono point. They also have another move that costs 4 Chrono points that skips the opponents ability to lay a card down. If you get two Chrono engines out you'll get three turns in a row, skip the last two turns and each Chrono engine will give you a point per skip. That's 4 points every turn which is interestingly that same amount it costs to basically skip your opponents turn.

1. Use 4 Chrono points to skip opponents turn.
2. Use skip 2nd & 3rd turn to refill Chrono points.
3. repeat until victorious.

Other than that, this game was really great!

Credits & Info

Views
43,277
Faves:
118
Votes
51
Score
3.67 / 5.00

Uploaded
Aug 16, 2013
2:56 PM EDT