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SaruWashiTako Ver 0.1

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Medals

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Collector 5 Points

Hoard up 100 Gears

Dive in! 5 Points

Buy the chip "Tako"

High Jumping 5 Points

Buy the chip "Saru"

Soaring 5 Points

Buy the chip "Washi"

Stylize! 5 Points

Change your skin!

Pro Collector 10 Points

Hoard up 500 Gears

Author Comments

VERSION 0.1


CONTROLS
Arrow Keys - Movement
X - Jump
C - Attack 1


Z (In Midair, Requires Washi Powerup) - Flap Wings
Z C (Requires a Powerup) - Attack 2
Z X (Requires Saru Powerup) - High Jump


STORY
In the distant future, an evil corporation known as the Red Eagle Corporation has wreaked havoc upon the earth with it's army of hightech and deadly robots.


The only hope is Senshi, a robot made by Professor Shinko. However he has been kidnapped and now Senshi must go on a quest to protect the earth and the ones he loves.


UPCOMING FEATURES
- 2 Final Worlds
- More Storyline
- 2 more Bosses
- More Medals
- All levels will be able to get a "Perfect" score.
- Bug Fixes*


Noticable Bugs
- Sometimes you warp to the next stage before hitting up on the warp pad
- Loading a game before you saved one... basically makes all the games variables go crazy and you need to reload the page.


*I am only aware of so many glitches, and some of the skins are missing the "High Jump Aura" animation. If there is anything unfinished (Besides the levels) or any huge glitches, let me know in the reviews!

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First, I want to say that this is very enjoyable. It's got very clean visuals and a decent concept. Most of the problems I had came from a few gameplay elements, coding problems and level designs.

* ENEMIES *
Enemies are pretty easy to kill. If you can shoot them first, they're essentially dead. I'm not sure how to fix this, but maybe knockback, shorter flinch times and some way or another to dodge bullets (like jumping) might help. Also, on some occasions I'll accidentally land on an enemy, and my health will be drained almost immediately.

* Jumping/Flying *
The character falls entirely too slow. When your wings are out, there's no way to put them up (except shooting, but I felt like that was accidental) so you have to slowly descend to the ground. When shooting in the air, you come to a dead stop, this makes megaman=esque gameplay impossible.

* Water *
You fall way too slow in water. It's usually just frustrating, but in some places (like the ruins level) it makes it impossible to get by a trap without taking damage. Another problem I had was that the gears in the first level tricked me into thinking the water was safe, then after I bought the water resistance, I was tricked again by a pit on the ruin level.

* Coding *
First, the music. When you die and are returned to the title screen, the music keeps playing. Second, the lack of a "Quit Button" was rather frustrating. I can't tell you how many times I've had to kill myself.

(I know this game is still in the very early stages, but I just wanted to point out a few things.)
Also, despite my whining, I do rather like it.

could you give me a link to your website?

Good so far but I did notice a few things. I'll list them.
-When you are in World Select there is a spot on Embark that if clicked will take you back to the menu (you can tell if you when you find it because the lightning starts to go)
- The fan in the water on the right in the first screen of the beach level didn't seem to work so I had to do some weird high jump to get back up
-In the skin shop after you buy a skin the "Buy" will then say "Use" but the 10 GG stays under it
-In the skin shop it will cost 10 GG to switch between skins even if you already bought it
-And I'm not sure if the secret in the City Stage is still there (I couldn't find it -_-) but the arrow in the star is still there
So far so good though :)

OK game, I'd like to see it run a little smoother, and the menu is way to cluttered and uneasy to maneuver other than that it's an alright game.

the controls were a little tricky at first but thanks for the athor´s comments it was esier for me

Credits & Info

Views
8,591
Faves:
13
Votes
23
Score
3.17 / 5.00

Uploaded
Aug 4, 2013
1:07 AM EDT