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rated 3.10 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Aug 7, 2012 | 9:46 AM EDT

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Invading the Building 10 Points You can jump to any location!
Lacking Vision 10 Points You got the best guns.
We're Going Through the Front 10 Points Bullets are bee stings to the rhino's hide.
Lowrider 50 Points You got a new set of... hover... pads.... rockets... >_>

Author Comments

WASD or Arrows for movement.
Z or Keypad 1 for your gun. (Check numlock)
Thanks Newgrounds!

The reason the mods do not cost money to unlock, is that they have different weaknesses and strengths. Some of the mods can't hit short enemies and some have a bigger bullet but are slower to fire, etc. They're mods for your basic gun. Not new guns.

There is no penalty for death in this game. You don't lose money, you just have to retry the map, possibly change your weapon mod. Different mods work better for different levels.



Rated 2 / 5 stars

I'm not really a fan of run'n'gun types of games, but this one could have been much better. Though most should be self-explanatory, a better introduction would have helped. Heck, simply telling the player where to upgrade skills would be okay as I was wondering. (Why mention a need to upgrade things and then not mention where I can upgrade?)

The gameplay wasn't polished. There were lags, but that could just be my computer. The movement seemed clunky and for this type of game, it shouldn't be. Plus, coins often fell onto spikes or magically were glitched into a wall where I could not go to.

As mentioned before, the upgrades were lacking. Frankly, if they had been good, I would have kept playing to improve my character and make the game just that little bit less frustrating. But, not only was it annoying to have to go back and forth collecting loads of coins, but my upgrades didn't even seem to do anything. I got the first shield upgrade and didn't see a difference. Then I got the next one and still nothing. I was shot for the same amount of health and had no extra health. I believe the damage upgrade did work, however, so it could just be that particular one, which is an important at that.

There were also some strange enemy placement, wherein it was hard not to get hit.

I couldn't do any better myself, but I expected more. It seems thrown together and can certainly be improved. And heck, man, just looking at your other projects you've had some great games, so I know you can do better. Good luck with future projects. Sorry if I sounded rude. This game is a tad hard to enjoy, for me at least.

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Rated 2 / 5 stars

Eh. No real story. No real direction. Walk through the park. A couple bugs...1) If you press right while stating a level your characters moves out of whatever he coming down in and 2) You can upgrade yourself so much with jumping that the game becomes unplayable. You might want to think about upgrade limits.


Rated 2 / 5 stars

Cool music, boring game, needs more upgrades and it is laggy as hell.


Rated 2 / 5 stars

Good graphics, like the music. But the game lags and its unplayable.

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Rated 2 / 5 stars

This looks like a game engine instead of a complete game. It has potential, but needs a lot more to be enjoyable
+ Graphics, sound and music are ok, but nothing special.
o Gameplay is very basic, needs something to spice it up.
- A storyline or even some sense of progress or a goal would make it a lot better.
- Enemies need some intelligence, even if basic. Melee enemies should be able to jump, now they just charge at you and if there is a gap between you they will fall down. Range enemies just stand there.

In the author comments there are two points mentioned. Apparently you are aware of it, why not do something about it?
- So the different mods for the same gun have weaknesses. That doesn't mean they cannot cost money. They obviously have value. Upgrading your character is one of the things that make a game interesting.
- No penalty for dying. So there is hardly a challenge, just run through and try again if it doesn't work. Too easy is not good.

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