Lacks proper tutoring.
Despite I greatly admire your concept... There aren't enough educational guidelines to make the game clear for unfamiliar players, such as children who could be inspired to become A.I. or cybernetics developers. I do a lot of weird stuff in my own codes, so I launched at this game out of sole pervertion, but it was a bit of a turnoff. The programming of robots is way too uncomfortable. It should be much more visual in terms of icons that depict the end setup of non-compound propositions. There should be also tutorials on how to construct basic logic and algorithms, or at least the weight of Boolean operators, or at the very least a link to Wikipedia or some other resource. Someone who's not familiar with programming would never want to write a single line of code ever again after trying this game...