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Sprutch!

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Author Comments

I first made this game for my TI-89 titanium, a graphic calculator that is quite powerful. When I decided to start programming in actionscript this was the first game I made. I finally got to making the final edits. So here is a game that invented myself, but it based on all the other games that might look alike.

So, in this game you control the ball but not the platform. The platform just keeps on moving. There is no way to win or any kind of level. The main goal is to land the ball on the platform the most times possible. (I will look into making a save, I haven't got to learn how to make one yet) There are two types of difficulties during the game. One, the background changes every time you land the ball. These backgrounds can be very psychedelic some times or they can just use camouflage to disrupt you. There are fifty something backgrounds and if you have any ideas to add new backgrounds, I'll be glad to here it. The second difficulty is the wind, the wind also changes every time the ball lands. Some times it'll go fast, some times it'll go slowly, so be careful and keep an eye on it. Finally, don't let the ball touch the spikes, then it will be the end of it.

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solid 2.....

the auto start thing was bad.....and after the third lvl it became impossible to beat......test more.......could be fun if fixed.....

Has potential

This would be great for competition against friends on social networking sites

Not too good.

Its a good concept but the controls are just wacky and dont really work for what you need them to do.

Infuriating

It is a sub-par game, but something about it really makes me want to keep on playing it. You got something right, good job!

Not bad

Nice idea, but the wind makes the game virtually unplayable.
Try making the wind less strong or the ball movement more responsive.
Also, something other than changing backgrounds could be used with each level, I can see it getting boring over time.

Credits & Info

Views
4,140
Votes
7
Score
2.14 / 5.00

Uploaded
Feb 21, 2010
10:51 PM EST