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[Visible] II

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***[EDIT]*** Daily 3rd?! Thanks NG!

***[EDIT] II*** Huzzah! Front page!!! Thanks Tom!

Hello Newgrounds.

So many people requested a sequel that I couldn't turn them down! Also, so many people made good suggestions that I couldn't help but make the game so much better! I'll make it no secret that the first wasn't the best game in the universe, but thanks to the feedback I got from NG, I was able to make this game into a much better game.

Warning:This game is hard.

And yes, what you may not see can still kill you.


If the play button doesnt work for you, you may not have the latest version of flash player.

http://get.adobe.com/fla shplayer/

Remove the space between the a and the s

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ferdaII, check out noitcelfeR.

AethosGames responds:

Please note that noitcelfeR was made after this series was completed.

very cool

i've never seen a game like this before, the reflection thing is original as far as i know and the levels were the right level of difficulty i think. they're fairly hard (i had 4-5 deaths per level atleast) so that when you complete them there's a feeling of accomplishment, like you've actually overcome a challenge, but not so hard that it becomes frustrating and un-fun.
Excellent game.

AethosGames responds:

Thanks! Make sure to check out #3, which is much better!


make a 3

AethosGames responds:

lol I totally did.


sometimes when you're running you will kind of keep going i don't know the word for it but you will run into things you're not touching but are close to. is this supposed to happen? by the way i was looking on both sides of the screen.

AethosGames responds:

Yeah, kind of a bug with the collision detection and controls. This will be fixed in [Visible] III (which is almost done)

Much better than the previous.

However... it seems that I die from things I know I didn't hit. And yes, I was watching both sides of the game. :)

Movement's also a bit finicky as well. Not by much, but it seems to be a bit... clunky? Think that's the word I'm looking for.

Credits & Info

3.56 / 5.00

Jul 16, 2009
4:54 PM EDT