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Megaman X RPG: Chapter 1

rated 4.47 / 5 stars
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Adventure - RPG

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Credits & Info

Jun 20, 2009 | 9:41 PM EDT
  • Frontpaged June 22, 2009
  • Daily Feature June 21, 2009
  • Weekly 4th Place June 23, 2009

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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?



Rated 4 / 5 stars

This is a fun game

I played up until I could battle Dynamo the Maverik, because at the save point it just kept auto-saving and wouldn't let me get by.

@SilentOmega: You might not of had the game saved in the correct folder or you might of deleted it on accident.

@MEISTER245: you seem to be the only person experiencing this bug, it could be a problem with your computer and not the game.

@CargoBOB: It is hilariously easy to run and jump at the same time.


Rated 5 / 5 stars


good game even better than ch.0 i hope you continue this and don´t get disappointed(did i spell it right?)I will keep playing your games.And when i play the game I my movement gets inverted.I explain it.I move left but X is moving left but is pushed right and vice versa when moving right.but that only happens once so when I got Axel´s room or Zero´s room it stops and when I buy some weapons it the merchant loops the talking.but of course nothing like that will ever stop me.Can´t wait for chapter 2!


Rated 2 / 5 stars


I distinctly recall you saying the save data would transfer over to this chapter, and if it does I sure as hell can't figure out how to do it. Seeing as I'd really not waste more time making another save that won't transfer over the ten minutes already invested will probably be it for this game.

The few battles I played seemed no different to the other chapter, and the story wasn't enough to keep going despite the disappointment.

7 Stars for making a decent game, -3 Stars for making me not want to play it.


Rated 0 / 5 stars

Bug at the very beginning

Hi, I can see it's a nice game but I can't play xD
At the very beginning, where he falls from the sky, then the tutorial messages, right after that I go to the right, but the screen gets suddenly fixed and the little guys stucks in the running animation running backwards off the screen to the left lol.


Rated 2.5 / 5 stars


It's impossible to jump and run at the same time so i cant get past the crate part :/