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Speedway Tower Defense

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Haven't you always wanted to fly around, destroying creeps and building defenses to survive? Don't let the enemy cars drive pass the finish line. Use your towers to inflict damage on them and watch the sparks fly. This is not the average generic tower defense game. This game requires great multitasking, but is a simple game to start, and hard to master. Enjoy!

Edit: Made the Game Harder for all of the people saying it was to easy. Maybe I can add an insane difficulty if you guys still aren't happy :p

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This does have a lot of problems. The first is that the text keeps showing up. I also wish there was some way to pause it. I guess the designs are pretty good. It just seemed too small. You should have had the towers make up less of the screen.

It just wasn't that motivating. It took me awhile to figure it out. The music wasn't bad. It just didn't come off as rewarding. Not terrible, but quite forgettable.

Overall I really liked it! A few things though!

The Stats boxes are huge and kinda in the way! Had to fly around them. They should have been in the top corner or out of the way somewhere NOT on the playing field.

Upgrades numbers didn't jive. Why should I upgrade at double damage, when I could just purchase another unit. Creating more damage!

Would have been nice to see a larger playing field.

Cool!

I loved this game on FGL, and it's still a fun game!

Good luck with it!

areagle responds:

Thanks :p

Jesus...

I could write a mile long response... but I didn't think that much about this game.

At first, it pleased me immensely, but around round (is there a round counter?), I grew tired.

The nukes, in fact all of the units, need to have a benefit to upgrade. As far as I could tell, upgrading a nuke tank for it's initial cost of 200 gave me twice the damage and nothing else... which means, just buy another nuke tank and you'll be better off. Maybe there are some variables at work that weren't displayed, if so, display them. Otherwise, make it more advantageous to upgrade the tanks.

10 minutes of pure entertainment, 5 minutes of so-so =

areagle responds:

I see what you mean. Towers should of upgraded to be 2.2x better or so. Thanks for the suggestion!

Average Tower Defense

What I liked:

-Pretty clean game
-New tower defenses are always fun
-Trying to add replayability, by difficulties, and styles of play

What I think would improve the game:

-Personal preference; wish it was easier to move hero...like to move it without having to turn and such. normally i do not mind, but some cars went through pretty quick...though there is the possibility that I am just terrible
-Hero should target the one in front; many times i lost lives because he would just keep shooting whatever one he had already targeted
-I think it was said, but bosses, air, possibly bigger map/more maps

I hope this helps. Decent game, I enjoyed myself for awhile. Heroes always make the game more interesting, though I usually find them more useful in war simulator game.

areagle responds:

Thanks. I will try to add things like you mentioned above in a sequel if I do so.