I like how cleverly hidden the "Quality Toggle option" is in the first room.
What I liked:
+ 3 for good use of music: All of them had a good mix of "cheery" and "festive"
+ 1 for the space conserving ornaments: It was a good idea placing the identical items on top of each other as apposed to next to each other.
+ 2 for the multiple backgrounds
+ 2 because you can turn on or off the animated menu lights, that was cool.
What I didn't like:
- 1 because the text explaining what the buttons along the lower left hand corner do was really hard for me to read.
Total rating: 7/10. In other words: nice, cheery, but not as good as it could be.
1. Try using a color pallet of pastels; the sharp contrasting colors made my eyes ach after a while.
2. Have the buttons beep or cast shadows (or something) when your mouse hovers over them, at first I thought that all my mouse-clicking was not registering.
3. Give the button explanations a dark outline; It was hard for me to see what they said without leaning forward and squinting.
4. For a better sense of depth, add some shadows and lighting variation to the objects in the room.
5. I do like the window in the first screen, but it could also benefit from a little animated snow fall.
Thank you, this was a fun little game to play.