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This game is opposite to Tower Defense games. You don't build towers, but create units that need to reach the exit passing through enemy towers. Choose the entrance and rotate junction arrows to define the units' path.

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Kind of the predecessor to Villainous. I wonder why I never heard of this.

Seems like the levels get kind of impossible once the towers get too strong, though. And it could use a way to speed up gameplay. TD's always need that.

I like the idea ...

but needs more/harder levels or .. something. I beat it too fast I guess :/

I WANT MORE!!! your game was like eating a chip per level .. who stops after just a few? lol

More stuff.

Needs more upgrades and units.

great concept

i hope you release a second version, the game is only lacking upgrades and so forth, having something to build up to, i like the fact thought that you weren't stingy on the money part, but its almost like you can buy everything by the 3rd round. cheers

Nice! But it could be so much better!

It really is a good game, but it's too easy and slow.
It needs:
-More levels
-More color
-More units and enemies
-Perhaps some bonus modes or challenges.

And anyone that says this game is bad are just trolls.

Here's some tips for beating the game:
1. Launch the weaker units first. As they walk, you constantly gain more money.
2. NEVER USE higher than 1.0, UNLESS it's the turtle.
3. After you have more money ($10,000 or more, preferably) use 5.0 Turtles and they'll do the rest.
4. Stick to the path that has less enemies.

Credits & Info

3.66 / 5.00

Aug 15, 2007
4:28 PM EDT
Strategy - Tower Defense