Be a Supporter!

Mardek Rpg: Chapter 1

rated 4.42 / 5 stars
Share Links:
Adventure - RPG

Click on an icon to vote on this!

Credits & Info

Jun 8, 2007 | 12:50 AM EDT
  • Frontpaged June 9, 2007
  • Daily 2nd Place June 9, 2007
  • Weekly 4th Place June 13, 2007

If you liked this, check these out!

Author Comments

IMPORTANT: This is a rather different version of Chapter 1!
The original was released in 2007, but this version was uploaded in 2010. It's basically a 'remake' in many ways, though the plot and events are generally the same.

Unfortunately, your saves from the old version won't work due to the drastic differences behind the scenes, but there are enough differences, I hope, to make replaying worthwhile. Any saves you make in this version can carry over to later chapters properly.

EDIT (21st of August 2010): Sorry, there'd been bugs with this version for a long time! It's because I fixed the bugs on Kongregate and updated the version there, but didn't do so here... Now I have though, so hopefully all problems will be fixed.

Oh, but PLEASE PLEASE PLEASE make sure you have an appropriate Flash Player version! There's a screen at the start that warns you if your version is outdated. If this screen appears *at all*, then you may (probably will) experience some bizarre saving problems. Updating your Flash Player prevents them.



Rated 5 / 5 stars


Very good story (so far) ANd the game was just fun, cant wait till chapter 2!


Rated 5 / 5 stars

Good start.

Really good game. Nice start, and fooled me in the beginning. The only thing that bugged me was the reactions. They didn't seem to work after the first part. It did say something in the instructions about you having to learn them, but I kept trying to use them, and I got sick of the game and stopped playing. I look forward to the next chapter.

Pseudolonewolf responds:

You have to actually *equip* reactions as well as learn them; as children, Mardek and Deugan don't have any initially equipped.
I suppose maybe I didn't make that clear enough...
Or maybe it's just that people don't care to realise things unless they're shoved blatantly in their faces...


Rated 4 / 5 stars

A very good start...

I thought the starting fantasy sequence was nicely done.

Overall, it was a very well-done rpg. There are a couple of things that you should consider. First, the possibility of getting stuck behind a character. I remember this happening in early rpg's (not fondly). Just make sure when you design the NPCs' paths that you don't obstruct the user's ability to get around freely. Second is a bit of a glitch. When I took the sub-quest to find 5 lead pipes. After I got them and told the guy - he accepted it, but he only took one lead pipe from my inventory (I didn't know they could be combined at first and had them in 5 different slots).

People find this review helpful!
Pseudolonewolf responds:

Uh, I already did make sure you don't get stuck behind NPCs...
And damn! I never checked that thing where he's meant to take five LeadPipes... I shall fix that for the next chapter! Thanks for noticing it and mentioning it!


Rated 5 / 5 stars


at first i was like wait this is it? but then then you kill the dragon and your like ohhhhh.... great game. Hope the next one can expand on this.

People find this review helpful!
Pseudolonewolf responds:

Good thing you humoured the beginning enough to continue and see that the game was better than how it appeared on the surface!
Apparently so many others are basing the thing negatively on their first impressions... Tsk!


Rated 4.5 / 5 stars

great rpg

i really enjoy this game, the graphics are fantastic, its like playing a super nintendo rpg, i forget im playing a flash game. one bug im experiencing is that when i die, it gives me 2 options, load or main menu, but nothing happens when i click on the buttons. the screen fades a little but the same screen remains.
looking forward to the next chapters.

People find this review helpful!
Pseudolonewolf responds:

Nobody else has mentioned that yet, but I'll need to check on it...
Thanks for reporting that bug!