This gives a whole new meaning to the term "fireball". I really did think the graphics were quite well down, but it was overall not something I could understand. All I could really do is spit fireballs. There were never any enemies that came to me or anything. I think I read the instructions correctly. It's just nothing of much use.
I do think that the design of the dragons themselves are quite cool. You have a lot of mobility. I just can't advance past the first screen. For people who understand this better, you should have fun. With all the stuff I review, it can get frustrating to always learn something new.-
fun, but flawed
its a fun game, but theres a problem. The ammo. Running out of shots, just as a guy comes to rebuild a factory, or to destroy my base, screws me over instantly, because I have to run all around the map to get the resources, then FINALLY trek back to my broken base to make enough ammo to kill the guy, who has about 20 friends at this point, and save my already destroyed base... but the concept and the rest of the gameplay is amazing, so thanks anyway.
The game is good but...
9 new levels to play in one other site of flash games after the "end" of Flames of Fury? And start them from the first level too...? NO WAY!
however if you gave the humans an ability to biuld shouldnt the dragon be able to biuld aswell? i mean he can biuld firewalls but why cant the player biuld two nests??? anyway pretty fun good luck with future concepts
Playing as a dragon killing people never gets old however the ammo/limited supplies system makes the game a bit annoying. One way to fix this would be to give unlimited ammo + remove the limit to how much gas you can carry. Now you can make upgrades a LOT more expensive since the player will never have to refill. IT is less annoying that way.