interesting take on old material
Nothing too new or interesting, I wish all the deaths had individual things said about them. Or that I knew what the fuck a greeny was. And is that a phone number at the end as a password ?
If my mission turns out to be like this . . . then I'm going to have a lot of great talk material! And that greenie is going to be me my friends. That is right, ME!
That was pretty cool.
However, there should be more than one level. You should be able to go through all the discussions. My only question is why do they live in a house surrounded by a moat with no bridge?
I'll be submitting another level to NG sometime soon (same characters diff. gameplay). Too see the full series check out my site (The missionary games are at the bottom of the games list, you may have to scroll the games down to see them).
As for the house...hmm, maybe they're reclusive. ;)