Bubbles (KB Game)

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PLEASE PLAY BEFORE VOTING. This is an API game (everything except music is created using Actionscript).
Just because it's a small game, doesn't mean it's easy...
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Merlin has been messing around in his laboratory again, and has inadvertently released some unexpected, and potentially dangerous, spells. Help the wizard by grounding his spell bubbles.
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- Click and drag the icons on the right onto bubbles of the corresponding colour
- Match the size of the icon to the size of the bubble for higher scores
- If the icon is too large for the bubble, the bubble will pop, and your score will drop
- If a bubble/icon match is successful, catch the falling bubble in the cart for extra points
- Control the cart using the LEFT and RIGHT arrows or A and D
- Discard unwanted icons by releasing them anywhere. Don't let them hit the cart, though!
- If a bubble escapes, you lose 5 points and 1 Chance. 0 Chances = GAME OVER
- Preserve your Chances by simply popping the bubbles before they escape. No penalty
- Bubbles will appear, and move, more quickly as levels advance. Scores also get bigger
- Survive for as long as you can for a spot on the scoreboard
- Press P at any time to PAUSE
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This game took two weeks and a lot of headaches to create.
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Game breakdown:

Intro music - 8 KB
Main music - 41 KB
End music - 16 KB
Embedded font - 21 KB
Three SFX - 3 KB
All game code - 10 KB

Total = 99 KB
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Thanks for playing!

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I didn't know how to play this game at first, but after awhile, it made more sense to me. It's mostly because you'd expect it to be a game where you'd have to catch the bubbles or something. That would have been too easy. I can recognize this music. I will say it didn't have much in terms of graphics. The game just came off as a bit too simple.

I liked the way the symbols just flew out everywhere when you got something wrong. It shows that there's always something interesting onscreen. I can't even tell what that wheelbarrow is for. I never once got stuck doing this. This game was decent.


That was a good game! I really had to work hard to keep up. I believe I made it to level 7 or 8 before I lost control. This simple concept and fun play makes this a very good "boredom game."

Pass Time?

I am sorry, but this game appears to get boring quick. I mean, you made it good and all, but the original idea could have been better.

pop pop

good game butt it is more fun poping the bubbles

Ok...but not fun

ok but not for long time playing only good to pass buy time: p

Credits & Info

4.21 / 5.00

Jan 31, 2006
2:51 PM EST
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