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Picnic Panic - TD - ATT

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update: many updates may be waiting on NG admins. And, I'm sponsored now!

update: PAUSE, MUSIC OFF, AND NEXT WAVE buttons

update: HOLY CRAPOLA! THANKS SO MUCH FOR THE FRONT PAGE! *GLEE*

update: CONTEXT MENU. disabled

update: QUALITY BUTTON ADDED. appears in the top right corner during play.

update: SOUND FIXED. you may have to reload...
(hints on full page)
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I've been working on this one for a couple of weeks, it's a tower defense game in the genre of the Warcraft III mods that became so popular when WC3 was released. I hope you enjoy it , as it's taken some hard work to complete. If there are any bugs, please notify me via e-mail or a review. Thanks!

Controls are pretty simple, but there are instructions in game to help you get acquainted.

Hints: for those of you who are stuck.
1 - use the KEYBOARD shortcuts!
2 - enemies have resistances to certain elements. Some (like the orange worms) are impervious to an element.
3 - recycle and replace often. Any enemy that escapes is that many fewer resources to hit the next wave with.
4 - To beat Extreme, it's useful to know that the slowing effects of certain elements stack, that is, both can be in effect at the same time.
5 - Writing reviews encourages more games to be made by me ;)

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It has the foundation...

... but it needs some work to truly become epic. You seriously have some great ideas going here, and I "partly" enjoyed the recycling tower ability, or at least at first I did. Another feature I liked in the beginning was the fast pace. However, once the levels got into the double digits, both of these features took a huge turn for the worse. Having to recycle my 2000 dollars or gold or whatever it was every level and moving my towers around become a huge chore, and eventually an impossible one. Having to upgrade my towers took time too, time that I didn't have. I think if you kept the "Send next wave button" in place until the player decided to press it, things would have worked out much better. I realize you get 10 seconds or so to setup, but that seriously isn't enough time before the waves of lighting fast worms come around. Then to have to panic and start the recycling process in order to save you picnic food is a real drag. Make a sequel with some improvements and I'm sure a lot of people would be happy.

eh eh eh

its okay i guess....
not that fun

Nice game, bit annoying at times though

Although I have a liking of tower defence games one that forces you to frequently move your buildings isnt the best of ideas, still its fun until the fast moving orange worms show up.

AWESOME

SPENT 1 HOUR ON THIS GAME

OMG MY EYS!!1!

The numbers are too small and i cant even zoom in. And that's bad.

Credits & Info

Views
458,406
Faves:
164
Votes
213
Score
4.08 / 5.00

Uploaded
Aug 8, 2005
5:36 PM EDT
Genre
Strategy - Tower Defense
Tags