Beat the first Dark Souls II DLC, Crown of the Sunken King. Pleasantly surprised at how good it was, the level design is possibly the best in the game and well up there with some of Dark Souls 1's early levels. I'd been through the first area at lest five or six times before a stray arrow showed me what the obelisks can do, shit was cool yo.
The bosses on the other hand were ass. Elana is a shameless reskin of Nashandra from the main game, and to throw in some extra BS difficulty she inexplicably summons Velstadt, one of my least favourite bosses from the main game, because I guess they didn't meet their "forgettable big dude in armor" quota in the DLC. She's followed up by a dragon boss who happens to be another reskin from the main game, although this time the fight was a good bit more interesting.
My favourite "boss" was probably the laziest of all, the three humans in the cave of the dead. One of them is literally a copy/pasted Havel from the first game who we've already fought several times in spirit form, and the other two follow the usual garbage of a flurry move that eats through your defense and inflicts bleeding that they just keep doing since enemies have infinite vitality now, and the other shoots poise-breaking arrows from a distance. Even still, I died the most here but the cave leading up to them is interesting to run through and having to make use of the terrain in the boss room was a good change of pace. Just wish there was a more creative enemy to go with the battle, it's kind of baffling how they an put this much laziness into an enemy and deem it worthy of paid content.