At 8/20/15 12:01 AM, xcolours wrote: This is just the head, I plan on modeling the rest creature, texture it, rig it, and then, hopefully if all goes well, put it in a final animation later. Anyways tell me what you think. I'm always looking for constructive criticism to help me improve. Oh and Its done 100% in zbrush so far, But I plan on doing the texturing, rigging and such in Maya.
I'm curious if you ever ended up rigging and animating this head model.
I'm also curious why you would choose to texture it in Maya over Zbrush, unless Maya is completely different than 3DS MAX and comes with a really awesome texturing tool.