At 7/31/10 03:38 PM, ZeldaFreak701 wrote:
Wind Waker was a far more superior game. Since you're obviously too shallow to look past the graphics and artwork,
BULL fucking SHIT. I have no complaint with the toony graphics. I am many things, ZeldaFreak701, but a graphics whore is not one of them. It was the gameplay that I didn't like: the overall blandness of the Great Sea, the general boringness of sailing, having to get out the Wind Waker and conduct every time I needed to change direction, and replacing two planned dungeons with a fetch quest. Riding Epona in Ocarina of Time, Majora's Mask, and Twilight Princess was much better. Hyrule Field and Termina Field were more interesting to look at, you didn't need to get out the Ocarina every ten minutes just to change direction, and there were no mandatory treasure hunt quests, not of the sort there was in The Wind Waker.
you've failed to see that in terms of story, plot, character development, and challenge Wind Waker is miles ahead of Twilight Princess.
Challenge, maybe. But there's not a single moment in The Wind Waker which brought a tear to my eye, something TP did at least three times in my most recent run (Colin pushing Beth out of King Bulblin's path, getting back Ilia's memory, and Zelda's sacrifice to save Midna), with more in my first playthrough. Midna was many orders of magnitude better as a character than the King of Red Lions, Ganondorf seemed more evil and badass (beating up Fused Shadow Midna > surviving Valoo's flame breath), Ganondorf's minions were more competent in TP with Zant actually succeeding in conquering Hyrule while the Helmaroc King or whatever didn't even get the right girl to the Forsaken Fortress, the only definite advantage in character that WW had was that Tetra made a better Princess Zelda. Plot-wise, TP may be a rehash of OoT in many ways, but things like Ilia's memory and Colin becoming more of a man, plus Midna's whole story, rise it countless levels above WW, a game which had Medli and Komali's story and the King's history. TP was better than WW in story and character development by far.
And I thank Nintendo everyday they didn't shove a sequel to the worst installment of the series in our faces. Say what you will, but TP was just plain awful.
I guess this is a major problem among gamers: we all have such different yet equally strong opinions and treat them as absolutes. Even within a single series' fandom, I prefer TP, you like The Wind Waker. And we rip off each other's heads over it. I probably shouldn't have treated my own opinion as the absolute truth, and I apologize.
We need another Super Mario RPG. We need more Geno dammit!
...You remind me how many RPGs from the SNES years I still haven't played. I need to get one and start playing, since I've already established my love for Super Mario RPG's successor Paper Mario, and for JRPGs in general. Speaking of which, Square-Enix has so many Final Fantasy properties, and surely some of them deserve sequels. I can't understand why there's no sequels or spinoffs for FFVI, for example. Maybe a prequel detailing the war that happened 1000 years before. And on the same note, a prequel to Fire Emblem: The Sword of Flame (released in America as simply Fire Emblem, and yes I did have to check the real name) detailing its war so many years before the game's events. There's probably countless games that had wars before the events of the game, and at least some of them deserve prequels.