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T-Logic - Petrichor

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Author Comments

This project was made in July and August 2017, over the span of about 10 days, for the CHIPS V audio contest hosted by @Johnfn on the site: http://chipscompo.com. It's a great opportunity that's not a huge commitment compared to the NGADM or NGUAC. This project was completed in approximately 10 hours in FL Studio 11. Most of the samples are from Direct Wave. I used more panning than I usually do in this one, so I sure hope the mixing is up to par! Hope you enjoy. :)

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nice song

TaintedLogic responds:

Thanks man! Makes me want to revisit some of my older tracks. :)

Ahh, the first CHIPS I didn't participate in :D

Sounds very chill! I think the panning paid off. I can hear the string instrument (guitar-ish sound) clearly in the right ear, and it's nice and relaxing. I think the general balance you went with fits the style of the piece very well. I think the tag calling it lounge music is pretty spot on xD

Hopefully, chips will inspire you to write even more stuff! :3

TaintedLogic responds:

Thanks so much for the review! I'm glad you like the panning. I should use panning more often. I agree about the lounge music characterization - the vibraphone especially makes that so. XD Unfortunately, I'm going through a change in computers right now, so I won't be able to use FL Studio for at least a couple of months, but once I'm back at school I'll try to record some vocals or something. ^^ Thanks again!

Sounds nice and calming, seems like sort of a background track to me. The guitar or whatever that instrument was that came in at 0:43 sounds sort of unfinished like it's being played on a keyboard. I would've liked to hear some more variation in the dynamics and maybe some delay or something. I like it!

TaintedLogic responds:

Thanks! I totally agree with your criticisms. The guitar is a preset from DirectWave. I probably should've modified it more. Thanks again for the review! ^^

Your mixing has improved immensely. I won't say that you sounddesign is better or worse in comparison to that of some of your previous pieces I listened to, but I can say that the soundesign here serves to create a clearer theme and atmosphere. The theme was evident as soon as the piece began, which I think is appropriate considering the video game vibes I get from this. One thing that I really like about this track is that it retains its soothing quality without spurring a passive listening experience. There is lots of pleasant variation and detail that's worth paying attention to. I love the fx that makes me think of bird chirping. I wasn't blown away by this piece, but that would defeat the purpose; it was a very pleasant and relaxing song that I can imagine hearing in a typical side-scrolling game :D

I usually give a rating of 5 on NG by default, but because I rated this a four in the competition, I think it's appropriate to keep it consistent here.

TaintedLogic responds:

Thanks a lot for the review, BO! I'm glad you think my mixing is improving - taking the extra effort to use stereo wideners and panning seems to be paying off. :)

I agree that the sound design isn't the best, but I wanted to incorporate some more organic sounds into my music (as opposed to synths), and DirectWave has served that purpose pretty well for now.

The bird chirping FX is actually from WaspXT. I've found that WaspXT gives you generic-sounding crap 90% of the time, but I'll often try my luck with the randomizer and do plenty of tweaking - it worked out really well here if I say so myself. ^^

And no worries about the ratings! I highly encourage everyone to give me honest feedback, so if you think I deserve a 4, I probably do. ;)

Thanks again for the review, BO! Good luck in CHIPS!

This is sexy, baby. Sexy.

TaintedLogic responds:

Haha, thanks man! ;)

Credits & Info

Listens
761
Faves:
1
Downloads
6
Votes
11
Score
3.87 / 5.00

Uploaded
Aug 12, 2017
10:25 PM EDT
Genre
Fusion
File Info
Song
5.1 MB
4 min 28 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes. *

*You may not use this work without making specific arrangements with the artist UNLESS your work is a web-based game or animation, in which case you may use this freely.