This is an NGADM 2015 Round 1 Review.
So I almost always have a soft-spot for chiptuney stuff, despite not playing many games as a kid beyond like, pokemon. It's certainly left me with a love for simple wavetable/noise based percussion though :P
So this song is lovely, and I enjoyed it, though it has the unfortunate characteristic of being very much like background music structurally. I understand that's a result of its inspirations/origins, but when comparing it to the other songs in the group I have to take this into account. There are some really really awesome melodies in there, particularly at 1:40 and 2:33, but I feel that there isn't much else that actually stands out throughout the song. It's all very consistent, coherent and flows nicely, but it keeps the same steady pace pretty much throughout. I understand though that this could be considered part of the genre.
As mentioned, this song is pretty damn sweet melodically. Sweet really is the word, it's just satisfying, and there's something about the purity of square wavetables that I just love. I think the melodies of this piece are the strongest aspect for sure - though with that said, I didn't like how you ended it. It was very sudden and caught me off-guard, and honestly felt a little rushed. Looping it may have even been a better decision, going back to what the intro started with, or something similar at least.
Production-wise there isn't a lot to say because this is a simple song with simple ideas, but what you've done works well. My only complaint comes from how quiet this song is. I know that, again, it's probably appropriate for the genre; but you've got nearly 5dB of headroom throughout most of the song. You're also sitting at -20RMS which is very quiet. You should be able to achieve louder results without losing any quality of your mix from these levels, in my opinion.
Anyway, this is a nice song. It's nice, it's quite lovely in fact. I don't think it stands out, but it's consistent and solid and enjoyable, and for that I think it's a great song.