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Endless Night

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Author Comments

Here's 14 hours of my time for 2 minutes of your time, or 4:25 if you count the loop.
I wrote this song entirely in a 5/4 time signature, that's a first for me. I usually write music around FL Studio's 4/4 time signature, ignoring the guidelines in the piano roll because FL doesn't allow multiple time changes for some strange reason.


This song was mostly influenced by Castlevania music on the PS2 and Nobuo Uematsu's more recent stuff
Mixing is still very confusing to me. Everything is audible through my headphones, but it still feels like it's missing something. I can't tell if it's my instrumentation or mixing that's lacking, but this doesn't sound as amazing as some other songs. Very subtle things that I'm not good at listening for.
I do like the melodies though, I've never written anything with this rhythm before

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Oh yeah! This definitely has a Castlevania sound to it, and I can definitely hear a hint of inspiration from Uematsu.

Actually, the more I listen to it, the more it sounds like an area before a final boss. There's a sense of subtle urgency that is brought out by the combination of the synths, guitar, bass and percussion. The melodies throughout the track are varied and memorable without becoming repetitive, and I can guarantee that I will be humming portions of the song now for the rest of the day! I really like the 5/4 time signature, it definitely adds a spin on how things turn out with a track.

You mentioned that the overall mix isn't as 'amazing' as other songs, well, it's actually pretty good! All of your instruments are quite balanced for the most part. Honestly, as you keep writing more music, you will find that your ears adapt in order to implement new techniques. I know that's an odd way of interpreting it. It is what it is, I suppose haha! I'm still in the midst of learning mixing techniques myself -- it's a long journey, but the more you practice, the better your mix will sound. I will mention that you could try a few things to help you on your way: adjusting the velocity of notes, using the parametric EQ tool to cut frequencies, and altering the volumes of instruments in your mixer are fantastic ways to create a clean mix. You may already be aware of these techniques yourself because the mix in the track is fairly balanced. If not, please feel free to send me a PM and I will do my very best to explain what I know (which isn't much haha).

This is a great track, and I'm really looking forward to hearing what other kinds of music you'll cook up. Keep at it, ILG. :)

ILG924 responds:

Thanks for the encouraging words! I'm glad you like the melodies, that's what I focus most on.
I'm aware of cutting certain frequencies, I did that quite a bit for this track. There's a certain clarity that I hear in a lot of music, including yours, and listening to this again, I think I might be missing brightness. The synths have plenty, but I'm not so sure about the rest. I don't know if that falls under EQ category or not, maybe a harmonic exciter. I'll experiment with that in my next song

FL Studio really doesn't have any way of changing meter within the same song? I have a hard time believing it would lack something that major, but since I don't use it myself I really wouldn't know.

The 5/4 meter gives this whole thing a nice character, which is one of the things I really enjoy about odd meters. I'm hearing the meter (in eighth notes) as two groups of three followed by two groups of two, which is imo the most effective way of using 5/4 without losing the listener. I like your melodies in here. You have a pretty consistent handle on making enjoyable melodies (and given your inspirations, I hear the influence pouring through). I also enjoy the instrumentation, especially the synth at 1:08. I swear that one in particular reminds me a lot of some of the synth lines in the RPG Maker VX music. The harmonies are fitting and well-balanced in which voices provide them, and when. The guitar and bass are solid, I like them a lot here. They provide some nice rhythmic backing without being overbearing.

I wish I could provide something of value regarding your mixing concerns, but I have no consistent record or understanding of how to bring the most out of a track. In this piece you've successfully balanced your ensemble, however, and that is the primary concern I have for any video game music. To reach the high standards of the modern age, though - just gotta keep looking at professional reference, I suppose!

Good work!

ILG924 responds:

Since FL is built around using loops, I don't think the developers bothered to put in standard music notation features that other DAWs have. I've looked everywhere for a solution, but I've only found the one initial project "time division" setting. I'm not really good with figuring out time signatures because of that, since this is my first DAW and the only one I use. I can't give up the piano roll though, it's the best out of any I've tried

The synth you hear at 1:08 came from Cakewalk's Dimension Pro VST. It reminded me of a synth used in Abandoned Castle from Castlevania Curse of Darkness
Just knowing that everything came out clear on your end helps me with my mixing. Thanks for the review!

whoa... OMG this song is...

ILG924 responds:

Wow, you reviewed this like 5 minutes after I uploaded it lol
Thanks!

Credits & Info

Listens
1,098
Faves:
1
Downloads
21
Votes
6
Score
4.83 / 5.00

Uploaded
May 9, 2015
12:56 AM EDT
Genre
Video Game
File Info
Song
6.1 MB
4 min 26 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.