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Dragon Warrior Modified

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Author Comments

Hey there,

I modified my Dragon Warrior song slightly in hope that it will be enough to pass the first round of the NGUAC. I found out about the challenge pretty late and I didn't had time to make a tune from scratch.

I boosted the drums a bit, I changed the snare to a more suitable tom, I added reverb to the taiko and new tom, and made the Ninja Gaiden tribute longer (the same as in the game which repeats 4 times).

Hope you folks will enjoy it!


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The riser at the beginning sounds cool, if a tad unpolished and out-of-place in the context of the relaxed riffs that follow it. Nice job with the filtering on the synth line at :14. The mix is also pretty clean and well-balanced here, as exemplified by the crisp drums and broad frequency range. The piece is a tad slow to progress after :14, and the chord progression is a bit cliche. My main complaint here is probably that the piece needs more harmonic variety and a richer texture later on. The jumpy riff at 2:33 was good for some variety, but it was short-lived and was playing in a pretty minimal context, which didn’t help give the piece a sense of conclusiveness. This piece has a lot of changes in the energy level and dynamics, which is good, but little overarching sense of direction over the entire piece. As a smaller detail, it’s also bothering me that the drums are a little buried in the mix at 1:23, especially since not much else is going on there. Overall, you have a strong sense of progression, harmony, and mixing and mastering. The composition could be a tad more varied and dynamic here, though. Keep at it, OliRO! :)

Mixing, mastering, and balance
Structure, transitions, phrasing, and variety
Melody, tonality, harmony, and texture
Instrumentation and sound design
Emotion, atmosphere, and catchiness
Originality and uniqueness
Overall (how do the elements above interact?)
Composite score

OliRO responds:

Thank you so much for this in-depth review! I already feel like I won a prize. Getting such good quality reviews on my music is on my top tier list of things that my music could bring me. :D

loving the mix of almost chiptune sounds and the smokey synthwave drums. and those drums POP, i love that! the non-synthwavey builds have a lot of weight and energy too. i think there are too many cutaways throughtout though, and the pacing of the buildups is often really awkward, either way too drawn out or very stunted and sudden with reverse crashes that cut off too soon or leak into the drop. generally the structure seems a little messy - really you just want one, maybe two breakdowns and the occasional, short cutaway (like 2-4 beats). the ending is very abrupt and unsatisfying. normally i tell people to add more soft percussion but there's this cool synth doing the job of a shaker (first at 2:11) so i'll accept that. stereo image is quite narrow too. pretty cool overall, though!

important notes on my NGUAC review process: https://www.newgrounds.com/bbs/topic/1476427/18#bbspost26965604_post_text

OliRO responds:

Thank you so much for the review! This helps a ton for me to get better :D

Cool 😎

Credits & Info


Waiting for 1 more vote

Aug 5, 2021
11:52 PM EDT
Video Game
File Info
8 MB
3 min 30 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

You must give credit to the artist.
You may not use this work for commercial purposes. *
No Derivative Works:
You may not alter, transform, or build upon this work.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.