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Platformer Concept 12

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A forest level, with the branches and trunks acting as the platforms, during a downpour of rain (at night). This is also supposed to be a silhouette level of sorts (note the lack of (excess) details on Tab and the environment), hearkening back to the levels of the Donkey Kong Country games as well as other games that use this visual aesthetic for their levels.


For the most part, I think I did a good job replicating the aforementioned "DKC" silhouette appearance with the color version of PC12. Most of the elements in the foreground are in silhouette, of course (excluding Tab's neckerchief, which is a nod to DK's appearance during the silhouette levels in Retro Studios' DKC games; and the swinging branch platform, which I was split about leaving colored) and the trees in the middle ground and background are in color. The addition of clouds and the color of the sky also doesn't strictly make the place at night as originally described, but I think it matches the tree background.


Also Tab looks a bit different here. He seems to be wearing clothes and a sailor's hat...redesign shenanigans on my part? (Future editor's note: Yes, it was.)


Original titles and art date publications:

Platformer Concept 12 (1): August 15th, 2014

Platformer Concept 12 Workprint (2): August 8th, 2014

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Uploaded
May 19, 2024
3:23 PM EDT
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Illustration

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