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Reviews for "Forest Shack"

Got to simplify the process for attacks. Why not just hold down the space bar to charge your shot and release it to fire. For picking targets or making decisions on which path to take, why not use the A and D keys instead of clicking the mouse. A to go left, D to go right, Spacebar to select. The S key is fine as is so long as I don't have to take my hand off the keyboard to move my mouse. Number pad to use items.

Probably a good game, but I'll just stick to watching someone else's playthrough for the time being.

HatiValcoran responds:

I have changed the controls a little, I liked the idea of using spacebar. Couldn't use release to fire because of later skills, but I implemented a hit space to aim hit space to shoot that should be far more comfortable.

Thank you for your feedback. ᘛ⁐̤ᕐᐷ✎❑

hmm, the controls are a bit difficult to grasp. I found the tutorial prompts confusing, and i wasn't sure what timer or prompt was for what during combat. the visuals and sound design are lovely, and this has a lot of potential! i think it definitely needs some polish for the actual gameplay part. maybe even introducing each button and what it does at a slower pace, letting the user get used to click+q a few more times before introducing timing with hitting space and the other in-depth mechanics. Excited to see how this progresses!

HatiValcoran responds:

I have improved the tutorial! I have improved the controls! I have made it *significantly* easier to learn to use the S prompt by slowing the monsters that use it in the tutorial area to a crawl!

Thank you for visiting forest shack, don't forget to leave your name and the score you gave us in the ledger so a forest representative might reach out during the next toll of the midnight bell. ᘛ⁐̤ᕐᐷ✎❑

cool atmosphere also i shit myself

HatiValcoran responds:

I'm happy you enjoyed your visit, wanderer. ᘛ⁐̤ᕐᐷ

interesting, i cannot understand what im doing

HatiValcoran responds:

That's okay! When I started making it I had no idea what I was doing either. ᘛ⁐̤ᕐᐷ✎❑

Well, it wasn't a rewarding game at all. I say that a lot, don't I? Hopefully, "Honest Trailers" or someone else won't catch me doing that. Anyway, the graphics didn't seem that good. I need a more straightforward game. It was more RPG than Adventure.

I appreciate how it's at least unique. It wasn't really that scary. I mean, there were monsters, but those are everywhere, right? It still at least had effort put into it. I'm just not interested in going on.

HatiValcoran responds:

Survival is its own reward, wanderer. ᘛ⁐̤ᕐᐷ