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Reviews for "SQUADADDLE"

worst good game I played. Music kicks ass though.

kaiakairos responds:

RESPECTABLE

After weeks and weeks of playing this game, I finally completed the 50 levels in one run medal. I have no clue how you could possibly obtain the 100,000 score medal. I managed over 100,000 in the Training difficulty, but if that's possible in the regular game mode, there must be something else going on. Many of the levels that show up after you get beyond 45 are crazy difficult. One of which I have never managed to beat (the one with destructible platforms and you have to jump between the spikes on the ice, then jump back before sliding into more spikes).

I noticed that sometimes the timer begins counting down before you are able to move the character, and other times, you're able to move the character just before the timer begins. The pink and blue platforms don't seem to always start at the same time with the level timer, at least I noticed it most in the level where you have to jump to the triple blue platform and yeet jump to the button and back.

While I enjoyed this game, I just wish it was more consistent. Timers/timing, sometimes I thought I was going to grab and the character would jump first or not grab when trying to turn around. Sometimes it seemed that the ice would have no affect, and other times it would. Same with momentum, there were times where it felt like the momentum from a jump was staying around after landing and reversing, it caused me to fall off of some platforms fairly regularly.

All-in-all, fun game. One perceivably unattainable medal (unless you're some kind of god). I mean, after 3 weeks, there are only 3 users who have completed 50 levels in a single run, 1 of them is the author... Some people will say that "they're just medals, they mean nothing. Who cares?" and while that may be true, I personally enjoy being challenged and completing that challenge. When it seems impossible, it feels like the challenge either wasn't designed with the current game state in mind (maybe the game gave more points per level originally) or it's just there for disappointment.

kaiakairos responds:

i respect the dedication! I added the 100,000 one because I wanted to see if anybody was legitimately that cracked. It IS possible but really only by someone like me who knows all the frame perfect timings from testing the levels over and over. My future games will probably be a lot easier from this point forward.

I'd like to give this game 5 stars but it has a few things holding it back. The controls feel awkward; to be fair I've never liked playing platformers with a keyboard, so this could just be a me issue, and I also don't have any suggestions on how to fix it other than adding controller support. Additionally, the momentum feels weird; letting go of a directional key mid air seems to just keep your guy just heading in the same direction, but pressing the opposite direction causes him to reverse way too quickly.

The flow, music, and level designs are great. If controller support were added and the momentum of your character was tweaked I'd have no problem giving this 5 stars.

i love the idea but once i finish the training level, it crashes then says "WebGl not available". in itch.io too. still 5 stars tho!

Nice lil game to end your boredom!