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Reviews for "Party Land"

Okay, I guess this game was at least playable. It just didn't seem to have much point. At least I could beat it. You could punch bears over and over. Still, it was at least unique. The animation reminded me of "Retarded Animal Babies".

I couldn't really eat at first. I then realized you had to punch and then eat the bears. The poop was weird. Again, still creative. It just needs more variety.

catproX responds:

Thanks for your feedback. I agree with your assessment as this was part of the game jam and I was seeking to make something to try out the HaxeFlixel engine. I may explore expanding Party Land to a full game.

how do you eat something i am spamming k key and i don't know what to do to eat something

catproX responds:

Hello, and thanks for taking time to play my game. To eat a Party Bear, you first kill it. Then stand beside (basically on) the dead body and press the K-key. It will eat the body. Party Bears have different fullness values. They all give you the same amount of energy, but some will fill your stomach up, and thus make you puke.

If you're still having difficulty, please let me know.

This is great :) Love to see something different than pixels for once and this has so much charm to it.

catproX responds:

Thank you very much for the feedback.

Lovely characters, lovely story, and nice gameplay :) Finally a non-pixel art submission ^^

You made the animations yourself as well? Wow, I really loved the smoothness and artstyle of the characters, especially the dad! I bet you used Flash for the animations, or? Would love to know your secrets behind it because I've been sort of struggling with animations in HaxeFlixel -- it just feel a bit more tedious than in Flash.

Anyhow, I must confess that the controls felt a bit awkward. Having to move with WASD and use SPACE as jump key just didn't feel comfortable. You should made W the jump as an option as well :) Other than that, I felt the game was a bit too simplistic, like there was no real challenge to it or the enemies, so I'd love to see an update or a sequel of some sort that carries over the sweet artstyle and animations and incorporates a bit more to the game :)

catproX responds:

Thanks for the feedback. Yes, I did the character design and animation for the game. I used procreate to do all of the art assets, Tiled map editor for the map, and Texture Packer to create spritesheets.

Agree regarding the keyboard controls. It was orginally designed for an X-box style controller. Also agree about the levels and the boss encounter. It was my first step into HaxeFlixel and kept it simple. I'm doing a bit of "research" now on making a better platform level, hopefully this will translate in a more enjoyable (challenging) level.

A really funny concept really nice animations. The only issue i have are the floaty jumps and the slugish movement.
Overall great game. (And i also think it shouldn't be rated E)

catproX responds:

Thanks for the feedback. I've updated the rating to Teen.