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Reviews for "Tri Family"

Visuellement le jeu est beau. L'utilisation des trois couleurs additives (rouge bleu et vert) couplé au triple gameplay est assez bien pensé je trouve. Le thème Good Things Come in Threes est pour moi parfaitement respecté. Le son des tirs et du rechargement des armes est bien foutu. Concernant les dialogues, n'étant pas très bon en anglais, certaines références m'ont échappé.. La musique est sympa.
Petit bémol concernant les petites config pc qui souffrent de ralentissements. Sur mon phone (qui commence à dater) j'ai remarqué également une surchauffe du processeur et des ralentissements au bout d'un moment. Mais pour le peu de temps attribué pour la gamejam (2semaines) et pour une première gamejam de l'équipe, le résultat est positif.
Pour toutes ces raisons et pour vous encourager à poursuivre je vous mets la note de 3,5 étoiles. soit 14/20.

Pretty good a e s t h e t i c and gameplay(it work fine) , story wise it's really bad , you should fire the one who wrote the dialogues but I guess it's too late since the state of the game
The difficulty is balanced (for me at least) and the gfx are ok.

Should work with difficulty on mobiles but maybe someone with a beast phone can try. (Well nothing you can do here)

Hey I think you've exported your game on C2 as loading suggests.

It's a nice simple game done by a quartet.

I don't think that's cool to make games on C2 and then export on C3 tho.
Seems a bit unfair as everyone had to deal with C3 issues during development and that was sort of a part of competition.

TomaCutcheon responds:

We made a really early prototype/mockup in C2 when the theme was annouced (J-1) and opened it with it in C3 the day the jam started. I guess the logo is here for that but I can assure you all was made with C3!

★ The game isnt loading.

TomaCutcheon responds:

Like I said in the desc. it's a first game made during a game jam so there is lot of issues but maybe you can be more specific with yours to help us ? Do you see the loading ? What is your config ?

Great aesthetic, nice music, decent sfx. The gameplay is an interesting twist on the old Reanimator game; fits very well with the jam's theme. Though I got to say, I did *not* care for any of the dialogue. Just skipped it all.

... Was this game made in Construct 2? The loading screen said C2, but this is a C3 GameJam.

TomaCutcheon responds:

I changed the loader style for "Progress bar & logo" in the project properties. The C2 logo is by default, we'll change it anytime soon.

The gameplay is a prototype, we focused more on the aesthetics / sound design / story to begin with, it seemed more important to us.

We're glad you tried our game and wish you good luck for your future projects o/