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Reviews for "Idle Dungeon Master"

I guess I'm not much into this genre either. It was kind of like a text game. I just like games that have more action. I still can't fault you for having an easy to understand game. I guess fans should like this. It's just okay.

It was unpredictable, I suppose. I guess the details are fine enough. I just kept clicking on things. I didn't even know how I could lose. I just wasn't motivated to get ahead.

Fun concept, getting food and beds to attract monsters and the intertwined bonuses makes things a lot more interesting!
Now I have 79 goblins... and things ARE slow: 10M each! Wish progress continued offline. +there's no way to clearly find out what's the fastest way to gain $. (I've been playing Realm Grinder, its a big game but what many seem to enjoy is that it lets you calculate things precisely - Check it out if you don't know it, or check its wiki: realm-grinder.wikia.com )

It would be nice to be able to leave a battle too, but for now I simply go to war with 0 army. If I do click on battle by mistake, then I'm generally alert enough to not get any army.

I was glad to see another idle game from you, since you know how to make idle games interesting, haha. I enjoyed this one like I did with several other of your idle games. I enjoyed this one more than most of your other idle games, though, because I can leave this one run for hours without having anything stop the game, like applying stat points to a fighter or something like that.

Everything in this game worked fine for me and I saw no changes that should be made except one. The only thing that I can think of that would be a good change is to make it so that the player can back out of battle.

Great game, man! Keep up the good work!

a decent distraction for a while despite a slightly off UI at times, like not being able to back out of a battle or subtract units along with Medals 14 and 15 awarding in game but not awarding on Newgrounds. I received them, maxed out my Goblins, no medals.
Still, a nice game with very minimalist style.

A clever concept but very tedious and quite tiring. I recommend a more exciting and eye catching view instead of just a couple slots that you repetitively click. Overall, it's new, but not very interesting.