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Reviews for "Idle Dungeon Master"

I don't want to change the game's style and presentation, but I think this would've been more appealing if it challenged the need of being less-idle and more player-interactive.
But I guess I'm jut not a fan of idle-clicking games.

This game is amazing and severely addicting. It also helps that you don't have to always click, and that creatures can get points for you.

I played it all the way through... fun game. The only downside was the music was monotonous, but everything else was great.

I have the same glitch many people have. Not earning the medals of places I already conquered.
Aside from that, the game is pretty solid for an idle game, but it sure could use the same system it uses for dragons and catapults (showing the total) for every other unit.

I'm at a part of the overworld where theres over 9000 heros and sorcerers and ive sent all relevant units against them (all 1000 of my units, excluding catapults) 6 times now, and theres around 7000heros left and 8000 sorcerers left, so this is just taking waaaay too long. all my units are maxed besides dragons (62 so far) and djinns (82 so far). so at this point it looks as though itll take dozens of 1000 troop attacks just to finish this area, and I still have finish the green lands then the shadow. This game needs heavy nerfing.